All files / components/screens/intro IntroScreen3D.tsx

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import { Html } from "@react-three/drei";
import { Canvas } from "@react-three/fiber";
import React, {
  useCallback,
  useEffect,
  useMemo,
  useRef,
  useState,
} from "react";
import { useAudio } from "../../../audio/AudioProvider";
import { useWebGLContextLossHandler } from "../../../hooks/useWebGLContextLossHandler";
import { useWindowSize } from "../../../hooks/useWindowSize";
import { PLAYER_ARCHETYPES_DATA } from "../../../systems/types";
import { GameMode, PlayerArchetype } from "../../../types/common";
import {
  ARCHETYPE_BACKGROUNDS,
  FONT_FAMILY,
  KOREAN_COLORS,
  getKoreanFontSize,
  getPerformanceSettings,
} from "../../../types/constants";
import { Z_INDEX } from "../../../types/LayoutTypes";
import { hexToRgbaString } from "../../../utils/colorUtils";
import { shouldUseMobileControls } from "../../../utils/deviceDetection";
import { getArchetypeAssets } from "../../../utils/playerUtils";
import { BackgroundScene3D } from "../../shared/three";
import { KoreanHeaderOverlayHtml } from "../../shared/ui/KoreanHeaderOverlayHtml";
import { VolumeControl } from "../../shared/ui/VolumeControl";
import { ArchetypeDisplayOverlayHtml } from "./components/ArchetypeDisplayOverlayHtml";
import { EnhancedArchetypeDisplay } from "./components/EnhancedArchetypeDisplay";
import { MenuSectionOverlayHtml } from "./components/MenuSectionOverlayHtml";
 
const APP_VERSION = import.meta.env.APP_VERSION;
 
export interface IntroScreen3DProps {
  readonly onMenuSelect: (mode: GameMode, archetype?: PlayerArchetype) => void;
  readonly onArchetypeSelect?: (archetype: PlayerArchetype) => void;
  readonly selectedArchetype?: PlayerArchetype;
  readonly width?: number;
  readonly height?: number;
  readonly useEnhancedArchetypeDisplay?: boolean; // Use enhanced card display
}
 
const MENU_ITEMS: { mode: GameMode; korean: string; english: string }[] = [
  { mode: GameMode.VERSUS, korean: "대전", english: "Combat" },
  { mode: GameMode.TRAINING, korean: "훈련", english: "Training" },
  { mode: GameMode.CONTROLS, korean: "조작", english: "Controls" },
  { mode: GameMode.PHILOSOPHY, korean: "철학", english: "Philosophy" },
];
 
// Texture key mapping for archetypes
const ARCHETYPE_TEXTURE_MAPPING: Record<PlayerArchetype, string> = {
  [PlayerArchetype.MUSA]: "musa",
  [PlayerArchetype.AMSALJA]: "amsalja",
  [PlayerArchetype.HACKER]: "hacker",
  [PlayerArchetype.JEONGBO_YOWON]: "jeongbo_yowon",
  [PlayerArchetype.JOJIK_POKRYEOKBAE]: "jojik_pokryeokbae",
};
 
// Helper function to convert PlayerArchetype enum to array index
const getArchetypeIndex = (archetype: PlayerArchetype): number => {
  const archetypeKeys = Object.keys(
    PLAYER_ARCHETYPES_DATA
  ) as PlayerArchetype[];
  return archetypeKeys.indexOf(archetype);
};
 
// Helper function to convert array index to PlayerArchetype enum
const getArchetypeFromIndex = (index: number): PlayerArchetype => {
  const archetypeKeys = Object.keys(
    PLAYER_ARCHETYPES_DATA
  ) as PlayerArchetype[];
  return archetypeKeys[index] ?? PlayerArchetype.MUSA;
};
 
/**
 * Three.js-based IntroScreen Component
 */
export const IntroScreen3D: React.FC<IntroScreen3DProps> = ({
  onMenuSelect,
  onArchetypeSelect,
  selectedArchetype = PlayerArchetype.MUSA,
  width: propWidth,
  height: propHeight,
  useEnhancedArchetypeDisplay = true, // Default to enhanced display
}) => {
  const audio = useAudio();
  const introMusicStarted = useRef(false);
  const [selectedMenuIndex, setSelectedMenuIndex] = useState(0);
  // Track Canvas initialization to prevent Html overlay from rendering before Canvas is ready
  const [canvasReady, setCanvasReady] = useState(false);
 
  // Handle WebGL context loss and restoration (for 3D background only)
  useWebGLContextLossHandler({
    onContextLost: () => {
      console.warn("⚠️ WebGL context lost in IntroScreen");
    },
    onContextRestored: () => {
      console.log("✓ WebGL context restored in IntroScreen");
    },
    autoRestore: true,
  });
 
  // Add local state for archetype management
  const [currentArchetype, setCurrentArchetype] =
    useState<PlayerArchetype>(selectedArchetype);
  const [selectedArchetypeIndex, setSelectedArchetypeIndex] = useState<number>(
    getArchetypeIndex(selectedArchetype)
  );
 
  const { width, height } = useWindowSize();
 
  // Use prop dimensions if provided, otherwise use window size with defensive fallbacks
  // Ensure minimum valid dimensions to prevent rendering issues
  const screenWidth = propWidth ?? (width || 1200);
  const screenHeight = propHeight ?? (height || 800);
 
  // Memoize colors for performance
  const colors = useMemo(
    () => ({
      trigramTextShadow: `0 0 10px ${hexToRgbaString(
        KOREAN_COLORS.PRIMARY_CYAN,
        0.8
      )}`,
      footerBackground: hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, 0.9),
      footerBorder: hexToRgbaString(KOREAN_COLORS.ACCENT_GOLD, 0.3),
    }),
    []
  );
 
  // Create archetype data with texture keys from PLAYER_ARCHETYPES_DATA
  const archetypeData = useMemo(() => {
    return Object.entries(PLAYER_ARCHETYPES_DATA).map(([key, data]) => {
      const archetypeEnum = key as PlayerArchetype;
      return {
        id: key.toLowerCase(),
        korean: data.name.korean,
        english: data.name.english,
        description: data.description.korean,
        color: data.colors.primary,
        textureKey: ARCHETYPE_TEXTURE_MAPPING[archetypeEnum],
        stats: data.stats,
        philosophy: data.philosophy,
        specialAbilities: data.specialAbilities, // Include special abilities
      };
    });
  }, []);
 
  // Sync with prop changes
  useEffect(() => {
    setCurrentArchetype(selectedArchetype);
    setSelectedArchetypeIndex(getArchetypeIndex(selectedArchetype));
  }, [selectedArchetype]);
 
  // Direct menu selection - MOVED BEFORE useEffect that uses it
  const handleMenuItemSelect = useCallback(
    (mode: GameMode) => {
      onMenuSelect(mode, currentArchetype);
    },
    [onMenuSelect, currentArchetype]
  );
 
  // Handle archetype change by index - MOVED BEFORE useEffect that uses it
  const handleArchetypeIndexChange = useCallback(
    (index: number) => {
      const newArchetype = getArchetypeFromIndex(index);
      setSelectedArchetypeIndex(index);
      setCurrentArchetype(newArchetype);
      onArchetypeSelect?.(newArchetype);
 
      // Check if audio system is ready, not individual methods
      if (audio.isAudioReady) {
        audio.playSFX("menu_hover");
 
        // Play archetype theme music preview when archetype changes
        // Use getArchetypeAssets utility for proper error handling and fallback
        const archetypeAssets = getArchetypeAssets(newArchetype);
        // Stop intro music and play archetype theme
        audio.stopMusic();
        audio.playMusic(archetypeAssets.themeId);
      }
    },
    [onArchetypeSelect, audio]
  );
 
  // Play intro music after first user interaction
  useEffect(() => {
    const startMusic = () => {
      if (audio.isAudioReady && !introMusicStarted.current) {
        introMusicStarted.current = true;
        audio.playMusic("intro_theme");
      }
    };
    // Event listeners with { once: true } are automatically removed after triggering
    window.addEventListener("keydown", startMusic, { once: true });
    window.addEventListener("mousedown", startMusic, { once: true });
    window.addEventListener("touchstart", startMusic, { once: true });
 
    return () => {
      // Safe cleanup - check if audio is initialized before stopping music
      Eif (audio.isInitialized) {
        audio.stopMusic();
      }
    };
  }, [audio]);
 
  // Keyboard navigation
  useEffect(() => {
    const handleKeyDown = (event: KeyboardEvent) => {
      // Archetype navigation (handleArchetypeIndexChange already plays menu_hover SFX)
      if (event.key === "ArrowLeft") {
        const newIndex =
          selectedArchetypeIndex === 0
            ? archetypeData.length - 1
            : selectedArchetypeIndex - 1;
        handleArchetypeIndexChange(newIndex);
      } else if (event.key === "ArrowRight") {
        const newIndex = (selectedArchetypeIndex + 1) % archetypeData.length;
        handleArchetypeIndexChange(newIndex);
      } else {
        // Direct game mode shortcuts
        switch (event.key.toLowerCase()) {
          case "c":
            handleMenuItemSelect(GameMode.CONTROLS);
            break;
          case "p":
            handleMenuItemSelect(GameMode.PHILOSOPHY);
            break;
          case "t":
            handleMenuItemSelect(GameMode.TRAINING);
            break;
          case "v":
            handleMenuItemSelect(GameMode.VERSUS);
            break;
        }
      }
    };
 
    window.addEventListener("keydown", handleKeyDown);
    return () => window.removeEventListener("keydown", handleKeyDown);
  }, [
    audio,
    archetypeData.length,
    selectedArchetypeIndex,
    handleArchetypeIndexChange,
    handleMenuItemSelect,
  ]);
 
  // Responsive layout calculations with large desktop support
  // Use device detection instead of width-only breakpoint to correctly identify high-res mobile devices
  const isMobile = shouldUseMobileControls();
  // Only use width for tablet/desktop distinction when NOT mobile
  const isTablet = useMemo(() => !isMobile && screenWidth >= 768 && screenWidth < 1024, [isMobile, screenWidth]);
  const isLargeDesktop = useMemo(() => !isMobile && screenWidth >= 1920, [isMobile, screenWidth]); // 4K/2K displays
  // Extra-small mobile detection for low-end devices (<380px)
  const isExtraSmall = useMemo(() => isMobile && screenWidth < 380, [isMobile, screenWidth]);
 
  // Performance settings based on device tier
  const performanceSettings = useMemo(() => {
    return getPerformanceSettings(screenWidth, isMobile);
  }, [screenWidth, isMobile]);
 
  // Optimized logo sizing - larger logo on large desktop, compensated by smaller header
  const logoSize = isExtraSmall
    ? Math.min(screenWidth, screenHeight) * 0.20 // Extra compact for low-end mobile
    : isMobile
    ? Math.min(screenWidth, screenHeight) * 0.22 // Compact for mobile
    : isTablet
    ? Math.min(screenWidth, screenHeight) * 0.18 // Balanced for tablet
    : isLargeDesktop
    ? Math.min(screenWidth, screenHeight) * 0.12 // Larger for 4K/2K (was 0.09)
    : Math.min(screenWidth, screenHeight) * 0.14; // Standard desktop
 
  // Optimized component heights - scale for large displays
  // Menu needs to fit 4 buttons vertically: title + 4 buttons + gaps + padding
  const menuHeight = isExtraSmall
    ? 270 // Extra-small: ~18px title + 4×42px buttons + 3×8px gaps + 12px section gap + 2×18px padding = 266px
    : isMobile
    ? 280 // Mobile: ~20px title + 4×45px buttons + 3×8px gaps + 12px section gap + 2×20px padding = 276px
    : isTablet
    ? 380 // Tablet: ~28px title + 4×55px buttons + 3×12px gaps + 20px section gap + 2×32px padding = 368px
    : isLargeDesktop
    ? 220 // Large desktop: ~18px title + 4×38px buttons + 3×4px gaps + 8px section gap + 2×12px padding = 214px
    : 380; // Desktop: same as tablet to ensure all 4 menu items fit
  const archetypeHeight = isExtraSmall
    ? 250
    : isMobile
    ? 260
    : isTablet
    ? 300
    : isLargeDesktop
    ? 220
    : 300;
  return (
    <div
      style={{
        width: screenWidth,
        height: screenHeight,
        position: "relative",
        overflow: "hidden",
      }}
      data-testid="intro-screen"
    >
      {/* Archetype background image (very subtle, behind 3D scene) */}
      <div
        style={{
          position: "absolute",
          top: 0,
          left: 0,
          width: "100%",
          height: "100%",
          backgroundImage: `url(${ARCHETYPE_BACKGROUNDS.overview})`,
          backgroundSize: "cover",
          backgroundPosition: "center",
          backgroundRepeat: "no-repeat",
          opacity: 0.08,
          filter: "blur(4px)",
          zIndex: Z_INDEX.BACKGROUND,
        }}
        data-testid="archetype-background"
      />
 
      {/* Volume Control - outside Canvas to maintain AudioProvider context */}
      <VolumeControl position="top-right" compact={isMobile} />
 
      {/* Three.js Canvas for 3D background */}
      <Canvas
        style={{
          position: "absolute",
          top: 0,
          left: 0,
          width: "100%",
          height: "100%",
          zIndex: Z_INDEX.ARENA,
        }}
        gl={{
          antialias: performanceSettings.antialias,
          alpha: true,
          powerPreference: "high-performance",
        }}
        dpr={performanceSettings.dpr}
        camera={{ position: [0, 5, 10], fov: 75 }}
        onCreated={({ gl }) => {
          gl.setClearColor(KOREAN_COLORS.UI_BACKGROUND_DARK, 0.95);
          // Signal that Canvas is ready for Html overlay to mount
          setCanvasReady(true);
        }}
      >
        {/* 3D Background Scene */}
        <BackgroundScene3D theme="intro" />
 
        {/* HTML Overlay for UI - only render after Canvas is initialized */}
        {canvasReady && (
          <Html fullscreen>
            <div
              style={{
                width: "100vw",
                height: "100vh",
                display: "flex",
                flexDirection: "column",
                alignItems: "center",
                justifyContent: "flex-start",
                padding: 0,
                gap: isMobile ? "8px" : "16px",
                pointerEvents: "none",
                zIndex: Z_INDEX.HUD, // Ensure proper layering for UI elements
              }}
            >
            {/* Main Title */}
            <div
              style={{
                marginTop: isExtraSmall
                  ? "12px"
                  : isMobile
                  ? "15px"
                  : isTablet
                  ? "20px"
                  : isLargeDesktop
                  ? "8px"
                  : "25px",
                pointerEvents: "none",
              }}
              data-testid="main-title-container"
            >
              <KoreanHeaderOverlayHtml
                title={{ korean: "흑괘", english: "Black Trigram" }}
                subtitle={{
                  korean: "한국 무술 시뮬레이터",
                  english: "Korean Martial Arts Simulator",
                }}
                size={isLargeDesktop ? "medium" : "large"}
                alignment="center"
                animated={true}
              />
            </div>
 
            {/* Logo Section */}
            <div
              style={{
                flex: 0,
                display: "flex",
                flexDirection: "column",
                alignItems: "center",
                justifyContent: "flex-start",
                marginTop: isExtraSmall
                  ? "4px"
                  : isMobile
                  ? "5px"
                  : isTablet
                  ? "6px"
                  : isLargeDesktop
                  ? "3px"
                  : "8px",
                marginBottom: isExtraSmall
                  ? "4px"
                  : isMobile
                  ? "5px"
                  : isTablet
                  ? "6px"
                  : isLargeDesktop
                  ? "3px"
                  : "8px",
                pointerEvents: "none",
              }}
              data-testid="logo-section"
            >
              {/* Logo Image */}
              <img
                src="/assets/visual/logo/black-trigram.png"
                alt="Black Trigram Logo"
                style={{
                  width: `${logoSize}px`,
                  height: `${logoSize}px`,
                  objectFit: "contain",
                  filter: "drop-shadow(0 0 20px rgba(0, 255, 255, 0.5))",
                }}
                data-testid="main-logo"
                onError={(e) => {
                  e.currentTarget.style.display = "none";
                }}
              />
 
              {/* Trigram Symbols */}
              <div
                style={{
                  fontSize: isExtraSmall
                    ? "16px"
                    : isMobile
                    ? "18px"
                    : isTablet
                    ? "20px"
                    : isLargeDesktop
                    ? "16px"
                    : "22px",
                  color: `#${KOREAN_COLORS.PRIMARY_CYAN.toString(16).padStart(
                    6,
                    "0"
                  )}`,
                  letterSpacing: isExtraSmall
                    ? "5px"
                    : isMobile
                    ? "6px"
                    : isTablet
                    ? "8px"
                    : isLargeDesktop
                    ? "5px"
                    : "10px",
                  textAlign: "center",
                  marginTop: isExtraSmall
                    ? "8px"
                    : isMobile
                    ? "10px"
                    : isTablet
                    ? "10px"
                    : isLargeDesktop
                    ? "5px"
                    : "12px",
                  textShadow: colors.trigramTextShadow,
                }}
                data-testid="trigram-symbols"
              >
                ☰ ☱ ☲ ☳ ☴ ☵ ☶ ☷
              </div>
            </div>
 
            {/* Main Content Area */}
            <div
              style={{
                width: "100%",
                display: "flex",
                flexDirection: "column",
                alignItems: "center",
                justifyContent: "flex-start",
                gap: isExtraSmall
                  ? "8px"
                  : isMobile
                  ? "10px"
                  : isTablet
                  ? "12px"
                  : isLargeDesktop
                  ? "6px"
                  : "14px",
                paddingLeft: isExtraSmall
                  ? "12px"
                  : isMobile
                  ? "15px"
                  : isTablet
                  ? "25px"
                  : isLargeDesktop
                  ? "20px"
                  : "30px",
                paddingRight: isExtraSmall
                  ? "12px"
                  : isMobile
                  ? "15px"
                  : isTablet
                  ? "25px"
                  : isLargeDesktop
                  ? "20px"
                  : "30px",
                paddingBottom: isExtraSmall
                  ? "6px"
                  : isMobile
                  ? "8px"
                  : isLargeDesktop
                  ? "4px"
                  : "10px",
                pointerEvents: "auto",
              }}
              data-testid="main-content"
            >
              {/* Menu Section */}
              <div
                style={{
                  width: isExtraSmall
                    ? "100%"
                    : isMobile
                    ? "100%"
                    : isTablet
                    ? "80%"
                    : isLargeDesktop
                    ? "55%"
                    : "70%",
                  maxWidth: isExtraSmall
                    ? "100%"
                    : isMobile
                    ? "100%"
                    : isTablet
                    ? "850px"
                    : isLargeDesktop
                    ? "1100px"
                    : "900px",
                }}
                data-testid="menu-section-container"
              >
                <MenuSectionOverlayHtml
                  menuItems={MENU_ITEMS}
                  selectedIndex={selectedMenuIndex}
                  onModeSelect={handleMenuItemSelect}
                  onSelectedIndexChange={setSelectedMenuIndex}
                  onPlaySFX={audio.playSFX}
                  width={
                    isExtraSmall
                      ? screenWidth * 0.95
                      : isMobile
                      ? screenWidth * 0.9
                      : isTablet
                      ? Math.min(850, screenWidth * 0.8)
                      : isLargeDesktop
                      ? Math.min(1100, screenWidth * 0.55)
                      : Math.min(900, screenWidth * 0.7)
                  }
                  height={menuHeight}
                />
              </div>
 
              {/* Archetype Selection */}
              <div
                style={{
                  width: isExtraSmall
                    ? "100%"
                    : isMobile
                    ? "100%"
                    : isTablet
                    ? "80%"
                    : isLargeDesktop
                    ? "55%"
                    : "70%",
                  maxWidth: isExtraSmall
                    ? "100%"
                    : isMobile
                    ? "100%"
                    : isTablet
                    ? "850px"
                    : isLargeDesktop
                    ? "1100px"
                    : "900px",
                }}
                data-testid="archetype-section-container"
              >
                {useEnhancedArchetypeDisplay ? (
                  <EnhancedArchetypeDisplay
                    archetypes={archetypeData}
                    selectedIndex={selectedArchetypeIndex}
                    onArchetypeChange={handleArchetypeIndexChange}
                    onPlaySFX={audio.playSFX}
                    width={
                      isExtraSmall
                        ? screenWidth * 0.95
                        : isMobile
                        ? screenWidth * 0.9
                        : isTablet
                        ? Math.min(850, screenWidth * 0.8)
                        : isLargeDesktop
                        ? Math.min(1100, screenWidth * 0.55)
                        : Math.min(900, screenWidth * 0.7)
                    }
                    height={archetypeHeight}
                    isMobile={isMobile}
                    allowDetailedView={!isMobile}
                  />
                ) : (
                  <ArchetypeDisplayOverlayHtml
                    archetypes={archetypeData}
                    selectedIndex={selectedArchetypeIndex}
                    onArchetypeChange={handleArchetypeIndexChange}
                    onPlaySFX={audio.playSFX}
                    width={
                      isExtraSmall
                        ? screenWidth * 0.95
                        : isMobile
                        ? screenWidth * 0.9
                        : isTablet
                        ? Math.min(850, screenWidth * 0.8)
                        : isLargeDesktop
                        ? Math.min(1100, screenWidth * 0.55)
                        : Math.min(900, screenWidth * 0.7)
                    }
                    height={archetypeHeight}
                    isMobile={isMobile}
                  />
                )}
              </div>
            </div>
 
            {/* Footer */}
            <div
              style={{
                width: "100%",
                display: "flex",
                flexDirection: "column",
                alignItems: "center",
                justifyContent: "center",
                gap: "6px",
                paddingBottom: "10px",
                background: `linear-gradient(to bottom, rgba(0, 0, 0, 0), ${colors.footerBackground})`,
                borderTop: `1px solid ${colors.footerBorder}`,
                pointerEvents: "auto",
              }}
              data-testid="intro-footer"
            >
              {/* Motto */}
              <div
                style={{
                  fontSize: `${Math.max(getKoreanFontSize('SMALL', screenWidth) - 3, 10)}px`,
                  color: `#${KOREAN_COLORS.ACCENT_CYAN.toString(16).padStart(
                    6,
                    "0"
                  )}`,
                  fontFamily: FONT_FAMILY.KOREAN,
                  fontStyle: "italic",
                  fontWeight: "bold",
                  textAlign: "center",
                }}
                data-testid="footer-motto"
              >
                흑괘의 길을 걸어라 - Walk the Path of the Black Trigram
              </div>
 
              {/* GitHub link */}
              <div
                style={{
                  fontSize: `${Math.max(getKoreanFontSize('SMALL', screenWidth) - 5, 8)}px`,
                  color: `#${KOREAN_COLORS.SECONDARY_MAGENTA.toString(
                    16
                  ).padStart(6, "0")}`,
                  fontWeight: "bold",
                  textAlign: "center",
                  cursor: "pointer",
                }}
                onClick={() =>
                  window.open(
                    "https://github.com/Hack23/blacktrigram",
                    "_blank"
                  )
                }
                data-testid="footer-link"
              >
                Open Source Korean Martial Arts Game by Hack23
              </div>
 
              {/* Version */}
              <div
                style={{
                  fontSize: `${Math.max(getKoreanFontSize('SMALL', screenWidth) - 5, 8)}px`,
                  color: `#${KOREAN_COLORS.SECONDARY_MAGENTA.toString(
                    16
                  ).padStart(6, "0")}`,
                  fontWeight: "bold",
                  textAlign: "center",
                  cursor: "pointer",
                }}
                onClick={() =>
                  window.open(
                    `https://github.com/Hack23/blacktrigram/releases/tag/v${APP_VERSION}`,
                    "_blank"
                  )
                }
                data-testid="footer-version"
              >
                Version {APP_VERSION}
              </div>
            </div>
          </div>
        </Html>
        )}
      </Canvas>
    </div>
  );
};
 
export default IntroScreen3D;