Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.3.29
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AudioAssetRegistry
Class AudioAssetRegistry
Hierarchy (
View Summary
)
AudioAssetRegistry
EnhancedAudioAssetRegistry
Index
Constructors
constructor
Methods
find
Music
Track
By
Name
find
Sound
Effect
By
Name
get
All
get
Music
get
Music
Track
get
Placeholder
Effect
get
SFX
get
Sound
Effect
get
Voice
initialize
Default
Assets
load
Assets
load
Music
Tracks
load
Sound
Effects
register
Music
register
SFX
register
Voice
Properties
combat
music
music
Map
music
Tracks
sfx
sfx
Map
sound
Effects
voice
voice
Map
Constructors
constructor
new
AudioAssetRegistry
()
:
AudioAssetRegistry
Returns
AudioAssetRegistry
Methods
find
Music
Track
By
Name
findMusicTrackByName
(
name
:
string
)
:
MusicTrack
|
undefined
Parameters
name
:
string
Returns
MusicTrack
|
undefined
find
Sound
Effect
By
Name
findSoundEffectByName
(
name
:
string
)
:
SoundEffect
|
undefined
Parameters
name
:
string
Returns
SoundEffect
|
undefined
get
All
getAll
()
:
IAudioAssetRegistry
Returns
IAudioAssetRegistry
get
Music
getMusic
(
id
:
string
)
:
MusicTrack
|
undefined
Parameters
id
:
string
Returns
MusicTrack
|
undefined
get
Music
Track
getMusicTrack
(
id
:
string
)
:
MusicTrack
|
undefined
Parameters
id
:
string
Returns
MusicTrack
|
undefined
get
Placeholder
Effect
getPlaceholderEffect
()
:
SoundEffect
Returns
SoundEffect
get
SFX
getSFX
(
id
:
string
)
:
SoundEffect
|
undefined
Parameters
id
:
string
Returns
SoundEffect
|
undefined
get
Sound
Effect
getSoundEffect
(
id
:
string
)
:
SoundEffect
|
undefined
Parameters
id
:
string
Returns
SoundEffect
|
undefined
get
Voice
getVoice
(
id
:
string
)
:
VoiceLine
|
undefined
Parameters
id
:
string
Returns
VoiceLine
|
undefined
Private
initialize
Default
Assets
initializeDefaultAssets
()
:
void
Returns
void
load
Assets
loadAssets
()
:
Promise
<
void
>
Returns
Promise
<
void
>
load
Music
Tracks
loadMusicTracks
()
:
void
Returns
void
load
Sound
Effects
loadSoundEffects
()
:
void
Returns
void
register
Music
registerMusic
(
id
:
string
,
track
:
MusicTrack
)
:
void
Parameters
id
:
string
track
:
MusicTrack
Returns
void
register
SFX
registerSFX
(
id
:
string
,
effect
:
SoundEffect
)
:
void
Parameters
id
:
string
effect
:
SoundEffect
Returns
void
register
Voice
registerVoice
(
id
:
string
,
voice
:
VoiceLine
)
:
void
Parameters
id
:
string
voice
:
VoiceLine
Returns
void
Properties
combat
combat
:
CombatAudioMap
= ...
music
music
:
Record
<
MusicTrackId
,
MusicTrack
>
= {}
Private
music
Map
musicMap
:
Map
<
string
,
MusicTrack
>
= ...
Private
Readonly
music
Tracks
musicTracks
:
Map
<
string
,
MusicTrack
>
= ...
sfx
sfx
:
Record
<
SoundEffectId
,
SoundEffect
>
= {}
Private
sfx
Map
sfxMap
:
Map
<
string
,
SoundEffect
>
= ...
Private
Readonly
sound
Effects
soundEffects
:
Map
<
string
,
SoundEffect
>
= ...
voice
voice
:
Record
<
VoiceLineId
,
VoiceLine
>
= {}
Private
voice
Map
voiceMap
:
Map
<
string
,
VoiceLine
>
= ...
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Constructors
constructor
Methods
find
Music
Track
By
Name
find
Sound
Effect
By
Name
get
All
get
Music
get
Music
Track
get
Placeholder
Effect
get
SFX
get
Sound
Effect
get
Voice
initialize
Default
Assets
load
Assets
load
Music
Tracks
load
Sound
Effects
register
Music
register
SFX
register
Voice
Properties
combat
music
music
Map
music
Tracks
sfx
sfx
Map
sound
Effects
voice
voice
Map
Game Documentation
Korean Martial Arts
GitHub
README
Game Design
Architecture
Combat System
Black Trigram (흑괘) - Korean Martial Arts Combat Simulator API - v0.3.29
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