Creates default body facing state for a new player
Initial facing angle in degrees
Default body facing state
Locks facing during attacks
Current body facing state
Updated state with lock
Unlocks facing after attacks
Current body facing state
Updated state without lock
Updates body facing with opponent tracking
Current body facing state
Player position
Opponent position
Delta time in seconds
Current timestamp
Updated body facing state
Body Facing System singleton for managing character rotation
Provides centralized system for body facing calculations and updates.
Korean
몸향하기시스템