API Documentation
2156- api / classes / blacktrigram.AdaptiveDifficulty
- api / classes / blacktrigram.AIComboSystem
- api / classes / blacktrigram.AIDecisionTree
- api / classes / blacktrigram.AudioAssetRegistry
- api / classes / blacktrigram.AudioCache
- api / classes / blacktrigram.AudioManager
- api / classes / blacktrigram.AudioUtils
- api / classes / blacktrigram.BalanceSystem
- api / classes / blacktrigram.BodyPartHealthSystem
- api / classes / blacktrigram.BreathingDisruptionSystem
- api / classes / blacktrigram.CombatInjuryIntegration
- api / classes / blacktrigram.CombatStateSystem
- api / classes / blacktrigram.ConsciousnessSystem
- api / classes / blacktrigram.DamageCalculator
- api / classes / blacktrigram.GrappleSystem
- api / classes / blacktrigram.HitDetection
- api / classes / blacktrigram.InjuryMovementModifier
- api / classes / blacktrigram.InjuryTracker
- api / classes / blacktrigram.KoreanAnatomySystem
- api / classes / blacktrigram.KoreanCulture
- api / classes / blacktrigram.KoreanTechniquesSystem
- api / classes / blacktrigram.LayoutSystem
- api / classes / blacktrigram.MovementPenaltySystem
- api / classes / blacktrigram.PainResponseSystem
- api / classes / blacktrigram.PlayerInjuryTrackingManager
- api / classes / blacktrigram.StanceManager
- api / classes / blacktrigram.TrainingAI
- api / classes / blacktrigram.TrainingCombatSystem
- api / classes / blacktrigram.TransitionCalculator
- api / classes / blacktrigram.TrigramCalculator
- api / classes / blacktrigram.VariantSelector
- api / classes / components_effects.ParticlePool
- api / classes / components_mobile.HapticController
- api / classes / components_mobile.PerformanceMonitor
- api / classes / components_shared_three_optimization.AdaptiveQualitySystem
- api / classes / systems_animation.AnimationBuilder
- api / classes / systems_animation.AnimationPatternHelpers
- api / classes / systems_animation.AnimationPresets
- api / classes / systems_animation.BodyFacingSystem
- api / classes / systems_animation.BoneRotationHelpers
- api / classes / systems_animation.KeyframeConfig
- api / classes / systems_animation.KeyframeFactories
- api / classes / systems_animation.MartialArtsAnimationBuilder
- api / classes / systems_animation.MuscleActivationManager
- api / classes / systems_animation.PlayerAnimationStateMachine
- api / classes / systems_animation.TechniqueAnimationMapper
- api / classes / systems_audio.BoneImpactAudioSystem
- api / classes / systems_physics.AttackMovementPhysics
- api / classes / systems_physics.CollisionDetection
- api / classes / systems_physics.CoordinateMapper
- api / classes / systems_physics.KnockbackPhysics
- api / classes / systems_physics.MovementPhysics
- api / classes / systems_physics.PhysicalReachCalculator
- api / classes / systems_physics.SpeedModifierSystem
- api / classes / utils_performance.PerformanceMonitor
- api / enums / blacktrigram.AIActionType
- api / enums / blacktrigram.AttackAnimationType
- api / enums / blacktrigram.AudioCategory
- api / enums / blacktrigram.BalanceLevel
- api / enums / blacktrigram.BodyPart
- api / enums / blacktrigram.BodyRegion
- api / enums / blacktrigram.BoneName
- api / enums / blacktrigram.BreathingDisruptionLevel
- api / enums / blacktrigram.CombatAttackType
- api / enums / blacktrigram.CombatReadinessState
- api / enums / blacktrigram.CombatState
- api / enums / blacktrigram.ConsciousnessLevel
- api / enums / blacktrigram.DamageType
- api / enums / blacktrigram.DeviceType
- api / enums / blacktrigram.DifficultyTier
- api / enums / blacktrigram.EffectIntensity
- api / enums / blacktrigram.FacialExpression
- api / enums / blacktrigram.FingerType
- api / enums / blacktrigram.GameEventType
- api / enums / blacktrigram.GameMode
- api / enums / blacktrigram.GamePhase
- api / enums / blacktrigram.GrappleState
- api / enums / blacktrigram.GrappleTarget
- api / enums / blacktrigram.HandPoseType
- api / enums / blacktrigram.HeadMovementType
- api / enums / blacktrigram.HitEffectEnum
- api / enums / blacktrigram.HitEffectType
- api / enums / blacktrigram.KeyCode
- api / enums / blacktrigram.KoreanTextSize
- api / enums / blacktrigram.KoreanTextWeight
- api / enums / blacktrigram.LegInjuryState
- api / enums / blacktrigram.PainLevel
- api / enums / blacktrigram.PlayerArchetype
- api / enums / blacktrigram.TechniqueId
- api / enums / blacktrigram.TrigramStance
- api / enums / blacktrigram.VitalPointCategory
- api / enums / blacktrigram.VitalPointEffectType
- api / enums / blacktrigram.VitalPointSeverity
- api / enums / blacktrigram.WCAGLevel
- api / enums / systems_animation.AnimationPriority
- api / enums / systems_animation.AnimationState
- api / enums / systems_animation.AnimationType
- api / enums / systems_physics.MovementType
- api / enums / types.InjuryType
- api / functions / blacktrigram.addRandomOffset
- api / functions / blacktrigram.alignHorizontal
- api / functions / blacktrigram.alignVertical
- api / functions / blacktrigram.animationStateToPlayerAnimation
- api / functions / blacktrigram.App
- api / functions / blacktrigram.applyBreathingDisruptionFromTorsoDamage
- api / functions / blacktrigram.applyBreathingDisruptionFromVitalPoint
- api / functions / blacktrigram.applyCounterStanceDamage
- api / functions / blacktrigram.applyDamage
- api / functions / blacktrigram.applyDamageToBodyParts
- api / functions / blacktrigram.applyEffectModifiers
- api / functions / blacktrigram.applyHtmlOverlayStyles
- api / functions / blacktrigram.applyStatusEffect
- api / functions / blacktrigram.applyVitalPointDamageToBodyParts
- api / functions / blacktrigram.assertValidPhysicalReachConfig
- api / functions / blacktrigram.calculateAnatomicalVulnerability
- api / functions / blacktrigram.calculateArenaBounds
- api / functions / blacktrigram.calculateBreakingResult
- api / functions / blacktrigram.calculateCombatEffectiveness
- api / functions / blacktrigram.calculateCounterOpportunity
- api / functions / blacktrigram.calculateDamageEffectiveness
- api / functions / blacktrigram.calculateDistanceFactor
- api / functions / blacktrigram.calculateDistanceMeters
- api / functions / blacktrigram.calculateEffectIntensity
- api / functions / blacktrigram.calculateEnhancedVulnerability
- api / functions / blacktrigram.calculateFontSize
- api / functions / blacktrigram.calculateGridPosition
- api / functions / blacktrigram.calculateInjuryMultiplier
- api / functions / blacktrigram.calculateLegInjuryFactor
- api / functions / blacktrigram.calculateMeridianFlow
- api / functions / blacktrigram.calculateMovementSpeed
- api / functions / blacktrigram.calculateResponsiveValues
- api / functions / blacktrigram.calculateSafePosition
- api / functions / blacktrigram.calculateSpacing
- api / functions / blacktrigram.calculateVulnerabilityMultiplier
- api / functions / blacktrigram.canExecuteCounter
- api / functions / blacktrigram.canPlayerAct
- api / functions / blacktrigram.canPlayType
- api / functions / blacktrigram.causesBreathingDisruption
- api / functions / blacktrigram.centerElement
- api / functions / blacktrigram.checkForFall
- api / functions / blacktrigram.clampPositionToBounds
- api / functions / blacktrigram.clampToArenaBounds
- api / functions / blacktrigram.clampVolume
- api / functions / blacktrigram.clearPlatformCache
- api / functions / blacktrigram.combineEffects
- api / functions / blacktrigram.combineStanceWithSide
- api / functions / blacktrigram.convertInjuriesForVisualization
- api / functions / blacktrigram.convertInjuryForVisualization
- api / functions / blacktrigram.convertPlayerStateToProps
- api / functions / blacktrigram.createAudioElement
- api / functions / blacktrigram.createBilingualLabel
- api / functions / blacktrigram.createBreathingIndicator
- api / functions / blacktrigram.createCameraConfig
- api / functions / blacktrigram.createCombatResult
- api / functions / blacktrigram.createEffectFromKoreanText
- api / functions / blacktrigram.createHitEffect
- api / functions / blacktrigram.createHtmlOverlayConfig
- api / functions / blacktrigram.createKoreanStatusEffect
- api / functions / blacktrigram.createPhysicsConfig
- api / functions / blacktrigram.createPlayerFromArchetype
- api / functions / blacktrigram.createResponsiveConfig
- api / functions / blacktrigram.createStatusEffect
- api / functions / blacktrigram.createTransitionString
- api / functions / blacktrigram.createTrigramEffect
- api / functions / blacktrigram.createVitalPointEffect
- api / functions / blacktrigram.darkenColor
- api / functions / blacktrigram.detectPlatform
- api / functions / blacktrigram.detectSupportedFormats
- api / functions / blacktrigram.determineExposedLimb
- api / functions / blacktrigram.enforceArchetypeBehavior
- api / functions / blacktrigram.extractVitalPointCategory
- api / functions / blacktrigram.findOptimalVitalPoints
- api / functions / blacktrigram.followsHonorCode
- api / functions / blacktrigram.formatDuration
- api / functions / blacktrigram.formatPainConsciousnessDisplay
- api / functions / blacktrigram.generateLimbExposureWindow
- api / functions / blacktrigram.generateMeridianEffects
- api / functions / blacktrigram.generateVulnerabilityHeatMap
- api / functions / blacktrigram.getActionFrequency
- api / functions / blacktrigram.getAllBreakingStatusEffectIds
- api / functions / blacktrigram.getAllPersonalities
- api / functions / blacktrigram.getAnatomicalZones
- api / functions / blacktrigram.getArchetypeAssets
- api / functions / blacktrigram.getArchetypeBehavior
- api / functions / blacktrigram.getArchetypeBonuses
- api / functions / blacktrigram.getArchetypeColors
- api / functions / blacktrigram.getArchetypeSkinTone
- api / functions / blacktrigram.getArchetypeVisualProperties
- api / functions / blacktrigram.getAssetBasePath
- api / functions / blacktrigram.getBalanceState
- api / functions / blacktrigram.getBestFormatMetadata
- api / functions / blacktrigram.getBodyPartCombatEffects
- api / functions / blacktrigram.getBodyPartPosition
- api / functions / blacktrigram.getBodyRegionFromVitalPoint
- api / functions / blacktrigram.getBodyRegionPosition
- api / functions / blacktrigram.getBreathingAudio
- api / functions / blacktrigram.getBreathingDisruptionLevel
- api / functions / blacktrigram.getBreathingPosture
- api / functions / blacktrigram.getColorWithAlpha
- api / functions / blacktrigram.getContrastColor
- api / functions / blacktrigram.getDarkOpsArchetypeBonus
- api / functions / blacktrigram.getDarkOpsTechniqueById
- api / functions / blacktrigram.getDarkOpsTechniquesByUnit
- api / functions / blacktrigram.getDefaultSafeArea
- api / functions / blacktrigram.getEffectDescription
- api / functions / blacktrigram.getEffectDisplayText
- api / functions / blacktrigram.getEffectDurationModifier
- api / functions / blacktrigram.getEnhancedZonesByPosition
- api / functions / blacktrigram.getFallTypeName
- api / functions / blacktrigram.getFontScale
- api / functions / blacktrigram.getGamTechniqueById
- api / functions / blacktrigram.getGamTechniquesByType
- api / functions / blacktrigram.getGanTechniqueById
- api / functions / blacktrigram.getGanTechniquesByType
- api / functions / blacktrigram.getGonTechniqueById
- api / functions / blacktrigram.getGonTechniquesByType
- api / functions / blacktrigram.getHealthColor
- api / functions / blacktrigram.getHitEffectColor
- api / functions / blacktrigram.getInjuryPositionWithOffset
- api / functions / blacktrigram.getKoreanFontSize
- api / functions / blacktrigram.getMeridian
- api / functions / blacktrigram.getMeridianMappingStatistics
- api / functions / blacktrigram.getMeridiansByElement
- api / functions / blacktrigram.getMeridiansForVitalPoint
- api / functions / blacktrigram.getNextComboTechnique
- api / functions / blacktrigram.getOptimalFormat
- api / functions / blacktrigram.getOptimalRange
- api / functions / blacktrigram.getPainConsciousnessStatus
- api / functions / blacktrigram.getPerformanceSettings
- api / functions / blacktrigram.getPerformanceTier
- api / functions / blacktrigram.getPersonalityByArchetype
- api / functions / blacktrigram.getPersonalityByName
- api / functions / blacktrigram.getPixelsPerMeter
- api / functions / blacktrigram.getPlayerAnimation
- api / functions / blacktrigram.getPlayerLeadFoot
- api / functions / blacktrigram.getPlayerRearFoot
- api / functions / blacktrigram.getPreferredFormat
- api / functions / blacktrigram.getRandomPersonality
- api / functions / blacktrigram.getRecommendedRecoveryTime
- api / functions / blacktrigram.getRegionBoundaries
- api / functions / blacktrigram.getRegionForPosition
- api / functions / blacktrigram.getResponsiveFontSize
- api / functions / blacktrigram.getResponsiveSpacing
- api / functions / blacktrigram.getSafeAreaInsets
- api / functions / blacktrigram.getScreenSize
- api / functions / blacktrigram.getShockPainRemainingDuration
- api / functions / blacktrigram.getSignatureMove
- api / functions / blacktrigram.getSonTechniqueById
- api / functions / blacktrigram.getSonTechniquesByType
- api / functions / blacktrigram.getSpacingScale
- api / functions / blacktrigram.getStanceEffectiveness
- api / functions / blacktrigram.getStanceFromKey
- api / functions / blacktrigram.getTechniquesByStance
- api / functions / blacktrigram.getTrigramKey
- api / functions / blacktrigram.getTrigramProperties
- api / functions / blacktrigram.getVitalPointById
- api / functions / blacktrigram.getVitalPointByOnPlayerId
- api / functions / blacktrigram.getVitalPointsByCategory
- api / functions / blacktrigram.getVitalPointsByDifficulty
- api / functions / blacktrigram.getVitalPointsByRegion
- api / functions / blacktrigram.getVitalPointsBySeverity
- api / functions / blacktrigram.getVitalPointsByStance
- api / functions / blacktrigram.getVitalPointsForMeridian
- api / functions / blacktrigram.getVitalPointsInRegion
- api / functions / blacktrigram.getVitalPointsStats
- api / functions / blacktrigram.getZIndexForLayer
- api / functions / blacktrigram.getZoneByPosition
- api / functions / blacktrigram.groupEffectsByType
- api / functions / blacktrigram.groupEffectsByTypeEnum
- api / functions / blacktrigram.hasEnoughResources
- api / functions / blacktrigram.healBodyPartsProportionally
- api / functions / blacktrigram.hexColorToCSS
- api / functions / blacktrigram.hexToRgb
- api / functions / blacktrigram.hexToRgbaString
- api / functions / blacktrigram.initializeBodyFacing
- api / functions / blacktrigram.initializeBodyPartHealthForPlayer
- api / functions / blacktrigram.interpolateColor
- api / functions / blacktrigram.interpolateDifficultyParameters
- api / functions / blacktrigram.isActionProhibited
- api / functions / blacktrigram.isAudioSupported
- api / functions / blacktrigram.isBreakingStatusEffectId
- api / functions / blacktrigram.isDesktopSize
- api / functions / blacktrigram.isEffectBeneficial
- api / functions / blacktrigram.isHeadTraumaHit
- api / functions / blacktrigram.isInFallOrGroundState
- api / functions / blacktrigram.isMobileDevice
- api / functions / blacktrigram.isMobileSize
- api / functions / blacktrigram.isPlayerIncapacitatedByBodyDamage
- api / functions / blacktrigram.isPointInPolygon
- api / functions / blacktrigram.isPositionInBodyPart
- api / functions / blacktrigram.isPositionInBounds
- api / functions / blacktrigram.isPositionInEnhancedZone
- api / functions / blacktrigram.isPositionInRegion
- api / functions / blacktrigram.isShockPainActive
- api / functions / blacktrigram.isTabletSize
- api / functions / blacktrigram.isValidArchetype
- api / functions / blacktrigram.isValidBaseExtension
- api / functions / blacktrigram.isVitalPoint
- api / functions / blacktrigram.isVitalPointCategory
- api / functions / blacktrigram.isVitalPointOnMeridian
- api / functions / blacktrigram.lightenColor
- api / functions / blacktrigram.mapBodyRegionToBodyPart
- api / functions / blacktrigram.mapLimbToBreakingTarget
- api / functions / blacktrigram.measureTextBounds
- api / functions / blacktrigram.metersToPixels
- api / functions / blacktrigram.mirrorGuardPose
- api / functions / blacktrigram.mixColors
- api / functions / blacktrigram.normalizeVolume
- api / functions / blacktrigram.parseStanceWithSide
- api / functions / blacktrigram.pixelsToMeters
- api / functions / blacktrigram.removeExpiredEffects
- api / functions / blacktrigram.resetPlayerState
- api / functions / blacktrigram.resolveAssetPath
- api / functions / blacktrigram.rgbToHex
- api / functions / blacktrigram.selectAudioFormat
- api / functions / blacktrigram.selectCombatMusic
- api / functions / blacktrigram.selectCombatSound
- api / functions / blacktrigram.selectHitSound
- api / functions / blacktrigram.setAssetBasePath
- api / functions / blacktrigram.shouldExecuteSignatureMove
- api / functions / blacktrigram.shouldUseMobileControls
- api / functions / blacktrigram.skillScoreToTier
- api / functions / blacktrigram.testScreenSize
- api / functions / blacktrigram.toggleStanceSide
- api / functions / blacktrigram.toHex
- api / functions / blacktrigram.toHexColor
- api / functions / blacktrigram.updateBreathingDisruption
- api / functions / blacktrigram.updateEffect
- api / functions / blacktrigram.updatePlayerState
- api / functions / blacktrigram.updateStatusEffects
- api / functions / blacktrigram.upgradeLegacyBreathlessness
- api / functions / blacktrigram.useAudio
- api / functions / blacktrigram.validateAudioUrl
- api / functions / components_base.useAccessibility
- api / functions / components_base.useKoreanTheme
- api / functions / components_combat_helpers.calculateAccuracy
- api / functions / components_effects.createAudioTrigger
- api / functions / components_mobile.applyOptimizedUpdate
- api / functions / components_mobile.canHandle60Fps
- api / functions / components_mobile.createFilterStyle
- api / functions / components_mobile.createTransformStyle
- api / functions / components_mobile.getPerformanceMonitor
- api / functions / components_mobile.getPerformanceTier
- api / functions / components_mobile.getQualityRecommendations
- api / functions / components_mobile.stopOptimizedHaptic
- api / functions / components_mobile.triggerCustomOptimizedHaptic
- api / functions / components_mobile.triggerOptimizedHaptic
- api / functions / components_mobile.useTouchOptimizer
- api / functions / components_screens_philosophy_hooks.usePhilosophyState
- api / functions / components_shared_three_optimization.batchInstances
- api / functions / components_shared_three_optimization.calculateLODDistances
- api / functions / components_shared_three_optimization.createInstancesFromPositions
- api / functions / components_shared_three_optimization.getLODParticleCount
- api / functions / components_shared_three_optimization.getLODShadowQuality
- api / functions / components_shared_three_optimization.getOptimalInstanceLimit
- api / functions / components_shared_three_optimization.useAdaptiveQuality
- api / functions / data.calculateDamageModifier
- api / functions / data.calculateDefenseModifier
- api / functions / data.calculateEffectiveReach
- api / functions / data.calculateMovementSpeed
- api / functions / data.calculateStaminaRecovery
- api / functions / data.getAnimationTypeForTechnique
- api / functions / data.getAnimationTypeFromAttackAnimation
- api / functions / data.getArchetypeClothing
- api / functions / data.getArchetypePhysicalAttributes
- api / functions / data.getTechniqueById
- api / functions / data.getTechniquesForArchetype
- api / functions / data.getTechniquesForStanceAndArchetype
- api / functions / hooks.getWebGLContextState
- api / functions / hooks.isWebGL2Available
- api / functions / hooks.isWebGLAvailable
- api / functions / hooks.useActionFeedback
- api / functions / hooks.useBalanceAnimations
- api / functions / hooks.useCombatTimer
- api / functions / hooks.useContentArea
- api / functions / hooks.useDebounce
- api / functions / hooks.useHandPoseTransitions
- api / functions / hooks.useHUDLayout
- api / functions / hooks.useIsMobile
- api / functions / hooks.useKeyboardControls
- api / functions / hooks.useMatchCountdown
- api / functions / hooks.useMuscleActivation
- api / functions / hooks.usePauseMenu
- api / functions / hooks.usePlayerAnimation
- api / functions / hooks.useResponsiveLayout
- api / functions / hooks.useRoundTransition
- api / functions / hooks.useSkeletalAnimation
- api / functions / hooks.useTechniqueSelection
- api / functions / hooks.useThrottle
- api / functions / hooks.useTouchControls
- api / functions / hooks.useWebGLContextLossHandler
- api / functions / hooks.useWindowSize
- api / functions / systems_animation.addRecoveryPhase
- api / functions / systems_animation.applyGuardPositionToConfig
- api / functions / systems_animation.applyHandPoseToConfig
- api / functions / systems_animation.applyHandPoseToKeyframe
- api / functions / systems_animation.applyHeadMovementKeyframe
- api / functions / systems_animation.applyHighPeakPhaseToConfig
- api / functions / systems_animation.applyHipRotationToEuler
- api / functions / systems_animation.applyJointConstraint
- api / functions / systems_animation.applyKeyframeToRig
- api / functions / systems_animation.applyKickPhaseToConfig
- api / functions / systems_animation.applyLaterality
- api / functions / systems_animation.applyMartialPoseToConfig
- api / functions / systems_animation.applyMartialPoseToKeyframe
- api / functions / systems_animation.applyPunchPhaseToConfig
- api / functions / systems_animation.applyRecoveryPreset
- api / functions / systems_animation.applyRoundhousePhaseToConfig
- api / functions / systems_animation.applySideKickPhaseToConfig
- api / functions / systems_animation.areLateralityVariants
- api / functions / systems_animation.batchTransformBones
- api / functions / systems_animation.batchUpdateBones
- api / functions / systems_animation.blendKeyframes
- api / functions / systems_animation.buildTransitionMap
- api / functions / systems_animation.calculateAngleDifference
- api / functions / systems_animation.calculateAngleToTarget
- api / functions / systems_animation.calculateAnkleArticulation
- api / functions / systems_animation.calculateDirtyBones
- api / functions / systems_animation.calculateFacialDamage
- api / functions / systems_animation.calculateFootPositions
- api / functions / systems_animation.calculateHipRotationForKick
- api / functions / systems_animation.calculateHipRotationPowerModifier
- api / functions / systems_animation.calculateKickPowerFromHipRotation
- api / functions / systems_animation.calculateKneeDrive
- api / functions / systems_animation.calculateKneeStrikePowerModifier
- api / functions / systems_animation.calculateMuscleTension
- api / functions / systems_animation.calculateShoulderElevation
- api / functions / systems_animation.calculateSmoothHeadRotation
- api / functions / systems_animation.calculateSpeedModifierForDamage
- api / functions / systems_animation.calculateSpinalFlexion
- api / functions / systems_animation.calculateStanceWidth
- api / functions / systems_animation.calculateTransitionDuration
- api / functions / systems_animation.calculateWristSnap
- api / functions / systems_animation.calculateWristSnapPowerModifier
- api / functions / systems_animation.canInterrupt
- api / functions / systems_animation.comparePriority
- api / functions / systems_animation.compareRecoveryPhases
- api / functions / systems_animation.createBone
- api / functions / systems_animation.createBothStances
- api / functions / systems_animation.createComboAnimation
- api / functions / systems_animation.createDefaultBodyFacing
- api / functions / systems_animation.createDefaultExpressionState
- api / functions / systems_animation.createDefaultFacialDamage
- api / functions / systems_animation.createDefenseAnimation
- api / functions / systems_animation.createExpressionTransition
- api / functions / systems_animation.createGamStance
- api / functions / systems_animation.createGanStance
- api / functions / systems_animation.createGeonStance
- api / functions / systems_animation.createGonStance
- api / functions / systems_animation.createHandBones
- api / functions / systems_animation.createHeadDropAnimation
- api / functions / systems_animation.createHeadNodAnimation
- api / functions / systems_animation.createHeadRecoilAnimation
- api / functions / systems_animation.createHeadShakeAnimation
- api / functions / systems_animation.createHeadTiltAnimation
- api / functions / systems_animation.createHeadTurnAnimation
- api / functions / systems_animation.createHumanoidRig
- api / functions / systems_animation.createHumanoidRigWithHands
- api / functions / systems_animation.createInitialHandAnimationState
- api / functions / systems_animation.createJinStance
- api / functions / systems_animation.createKickAnimation
- api / functions / systems_animation.createLiStance
- api / functions / systems_animation.createPunchAnimation
- api / functions / systems_animation.createScaledHumanoidRig
- api / functions / systems_animation.createSonStance
- api / functions / systems_animation.createStepConfig
- api / functions / systems_animation.createTaeStance
- api / functions / systems_animation.createTechniqueWithRecovery
- api / functions / systems_animation.createTrigramBreathing
- api / functions / systems_animation.createTrigramLocomotion
- api / functions / systems_animation.determineAnimationTypeForTechnique
- api / functions / systems_animation.determineFallDirection
- api / functions / systems_animation.determineFallFromStance
- api / functions / systems_animation.determineRecoveryType
- api / functions / systems_animation.ensureStanceTransitionsInitialized
- api / functions / systems_animation.findSurroundingKeyframes
- api / functions / systems_animation.generateRecoveryVisualization
- api / functions / systems_animation.generateTensionChart
- api / functions / systems_animation.getAdjustedAnimationDuration
- api / functions / systems_animation.getAllAnimationStates
- api / functions / systems_animation.getAllGuardPoses
- api / functions / systems_animation.getAllStanceGuardPoses
- api / functions / systems_animation.getAnimation
- api / functions / systems_animation.getAnimationById
- api / functions / systems_animation.getAnimationByIdWithFallback
- api / functions / systems_animation.getAnimationByName
- api / functions / systems_animation.getAnimationByType
- api / functions / systems_animation.getAnimationByTypeOrDefault
- api / functions / systems_animation.getAnimationForStance
- api / functions / systems_animation.getAnimationForTechnique
- api / functions / systems_animation.getAnimationForTechniqueId
- api / functions / systems_animation.getAnimationForTechniqueIdWithConfig
- api / functions / systems_animation.getAnimationHitTiming
- api / functions / systems_animation.getAnimationLaterality
- api / functions / systems_animation.getAnimationMappingStats
- api / functions / systems_animation.getAnimationNameForType
- api / functions / systems_animation.getAnimationsForStance
- api / functions / systems_animation.getAttackAnimation
- api / functions / systems_animation.getAttackAnimations
- api / functions / systems_animation.getAttackAnimationsForStance
- api / functions / systems_animation.getBoneWorldPosition
- api / functions / systems_animation.getBoneWorldRotation
- api / functions / systems_animation.getCategoryDefaultAnimation
- api / functions / systems_animation.getCurrentReachMultiplier
- api / functions / systems_animation.getDefensiveAnimation
- api / functions / systems_animation.getDefensiveAnimations
- api / functions / systems_animation.getDefensiveAnimationsForStance
- api / functions / systems_animation.getEasingFunction
- api / functions / systems_animation.getExpressionFromCombatState
- api / functions / systems_animation.getExpressionIntensity
- api / functions / systems_animation.getFacingAngleRadians
- api / functions / systems_animation.getFallKeyframes
- api / functions / systems_animation.getFootworkAnimation
- api / functions / systems_animation.getGuardConfigForStance
- api / functions / systems_animation.getGuardForStanceHeight
- api / functions / systems_animation.getGuardPoseForStance
- api / functions / systems_animation.getGuardPoseForStanceWithSide
- api / functions / systems_animation.getGuardPosition
- api / functions / systems_animation.getHandPose
- api / functions / systems_animation.getHeadAngleRadians
- api / functions / systems_animation.getHeadMovementByType
- api / functions / systems_animation.getHipRotationRadians
- api / functions / systems_animation.getImpactFrame
- api / functions / systems_animation.getInterpolatedKeyframe
- api / functions / systems_animation.getKickPhase
- api / functions / systems_animation.getMartialPose
- api / functions / systems_animation.getMuscleActivationForTechnique
- api / functions / systems_animation.getMuscleTensionForStance
- api / functions / systems_animation.getPriority
- api / functions / systems_animation.getPunchPhase
- api / functions / systems_animation.getRecoveryAnimationState
- api / functions / systems_animation.getRecoveryConfig
- api / functions / systems_animation.getRecoveryKeyframes
- api / functions / systems_animation.getRunAnimation
- api / functions / systems_animation.getStanceRunAnimation
- api / functions / systems_animation.getStanceTransition
- api / functions / systems_animation.getStanceWalkAnimation
- api / functions / systems_animation.getStepAnimation
- api / functions / systems_animation.getStepDirectionVector
- api / functions / systems_animation.getStepKeyframeAtFrame
- api / functions / systems_animation.getTechniqueHandPose
- api / functions / systems_animation.getTorsoRotationRadians
- api / functions / systems_animation.getTrigramIdleAnimation
- api / functions / systems_animation.getTrigramIdleByName
- api / functions / systems_animation.getTrigramStanceTransition
- api / functions / systems_animation.getValidTransitions
- api / functions / systems_animation.getWalkAnimation
- api / functions / systems_animation.hasAnimationForType
- api / functions / systems_animation.hasAnimationId
- api / functions / systems_animation.initializeStanceTransitions
- api / functions / systems_animation.interpolateKeyframeCached
- api / functions / systems_animation.interpolatePosition
- api / functions / systems_animation.interpolateRotation
- api / functions / systems_animation.interpolateStepKeyframes
- api / functions / systems_animation.isFallState
- api / functions / systems_animation.isFootworkState
- api / functions / systems_animation.isGroundState
- api / functions / systems_animation.isHeadMovementComplete
- api / functions / systems_animation.isRecoveryState
- api / functions / systems_animation.isStanceGuardState
- api / functions / systems_animation.isStepState
- api / functions / systems_animation.isTransitionAllowed
- api / functions / systems_animation.isTurning
- api / functions / systems_animation.isValidAnimationState
- api / functions / systems_animation.isVulnerableFrame
- api / functions / systems_animation.isWithinHitWindow
- api / functions / systems_animation.lockFacing
- api / functions / systems_animation.normalizeAngle
- api / functions / systems_animation.precomputeAnimation
- api / functions / systems_animation.printRecoveryAnalysis
- api / functions / systems_animation.resetBoneToRestPose
- api / functions / systems_animation.resetFacialDamage
- api / functions / systems_animation.resetRigToRestPose
- api / functions / systems_animation.stringToAnimationState
- api / functions / systems_animation.transitionBetweenStances
- api / functions / systems_animation.unlockFacing
- api / functions / systems_animation.updateAnimation
- api / functions / systems_animation.updateBodyFacing
- api / functions / systems_animation.updateExpressionState
- api / functions / systems_animation.updateFacingTowardOpponent
- api / functions / systems_animation.updateHandAnimationState
- api / functions / systems_animation.validateRecoveryPhase
- api / functions / techniques.getAllTechniques
- api / functions / techniques.getTechniqueById
- api / functions / techniques.getTechniqueCountByStance
- api / functions / techniques.getTechniquesByStance
- api / functions / techniques.getTotalTechniqueCount
- api / functions / utils_performance.createPerformanceMonitor
- api / functions / utils_performance.usePerformanceMonitor
- api / hierarchy
- api / index
- api / interfaces / blacktrigram.AccessibilityValidation
- api / interfaces / blacktrigram.AIDecision
- api / interfaces / blacktrigram.AIPersonality
- api / interfaces / blacktrigram.AISystemConfig
- api / interfaces / blacktrigram.AnimationConfig
- api / interfaces / blacktrigram.AnimationFrame
- api / interfaces / blacktrigram.AnimationKeyframe
- api / interfaces / blacktrigram.AnimationState
- api / interfaces / blacktrigram.AnimationSystemInterface
- api / interfaces / blacktrigram.ArchetypeBehavior
- api / interfaces / blacktrigram.ArchetypeCardProps
- api / interfaces / blacktrigram.ArchetypeComboSequence
- api / interfaces / blacktrigram.ArchetypeEnforcementRules
- api / interfaces / blacktrigram.ArchetypeTrigramAffinity
- api / interfaces / blacktrigram.AriaAttributes
- api / interfaces / blacktrigram.AssetGroup
- api / interfaces / blacktrigram.AttackReach
- api / interfaces / blacktrigram.AudioAsset
- api / interfaces / blacktrigram.AudioAssetManifest
- api / interfaces / blacktrigram.AudioCacheConfig
- api / interfaces / blacktrigram.AudioCapabilities
- api / interfaces / blacktrigram.AudioChannel
- api / interfaces / blacktrigram.AudioConfig
- api / interfaces / blacktrigram.AudioContext3D
- api / interfaces / blacktrigram.AudioContextValue
- api / interfaces / blacktrigram.AudioEffect
- api / interfaces / blacktrigram.AudioEvent
- api / interfaces / blacktrigram.AudioLoadingState
- api / interfaces / blacktrigram.AudioManagerInterface
- api / interfaces / blacktrigram.AudioPlaybackOptions
- api / interfaces / blacktrigram.AudioProviderProps
- api / interfaces / blacktrigram.AudioState
- api / interfaces / blacktrigram.AudioSystemInterface
- api / interfaces / blacktrigram.AudioVariantContext
- api / interfaces / blacktrigram.BalanceIndicatorProps
- api / interfaces / blacktrigram.BalancePlayerState
- api / interfaces / blacktrigram.BilingualLabel
- api / interfaces / blacktrigram.BloodDecal
- api / interfaces / blacktrigram.BloodDecals3DProps
- api / interfaces / blacktrigram.BloodLossOverlayProps
- api / interfaces / blacktrigram.BloodParticles3DProps
- api / interfaces / blacktrigram.BloodSplatterEffect
- api / interfaces / blacktrigram.BodyPartDamageDistribution
- api / interfaces / blacktrigram.BodyPartDamageTarget
- api / interfaces / blacktrigram.BodyPartEffects
- api / interfaces / blacktrigram.BodyPartHealth
- api / interfaces / blacktrigram.BodyPartHealthConfig
- api / interfaces / blacktrigram.BodyPartMaxHealth
- api / interfaces / blacktrigram.BodyPartStatus
- api / interfaces / blacktrigram.BodyRegionData
- api / interfaces / blacktrigram.Bone
- api / interfaces / blacktrigram.BoneChain
- api / interfaces / blacktrigram.BoneImpactEvent
- api / interfaces / blacktrigram.BoundingBox
- api / interfaces / blacktrigram.Bounds
- api / interfaces / blacktrigram.BreakingResult
- api / interfaces / blacktrigram.BreathingAudioEffect
- api / interfaces / blacktrigram.BreathingDisruptionEffect
- api / interfaces / blacktrigram.BreathingIndicatorConfig
- api / interfaces / blacktrigram.BreathingPostureState
- api / interfaces / blacktrigram.CacheStats
- api / interfaces / blacktrigram.CameraConfiguration
- api / interfaces / blacktrigram.ClothingItem
- api / interfaces / blacktrigram.ClothingItemProps
- api / interfaces / blacktrigram.ClothingLODSettings
- api / interfaces / blacktrigram.ClothingSet
- api / interfaces / blacktrigram.ClothingSystemProps
- api / interfaces / blacktrigram.CollisionData
- api / interfaces / blacktrigram.CollisionResult
- api / interfaces / blacktrigram.CollisionVitalPoint
- api / interfaces / blacktrigram.ColorContrastConfig
- api / interfaces / blacktrigram.CombatAudioEvent
- api / interfaces / blacktrigram.CombatAudioMap
- api / interfaces / blacktrigram.CombatContext
- api / interfaces / blacktrigram.CombatControlsConfig
- api / interfaces / blacktrigram.CombatControlsPanelProps
- api / interfaces / blacktrigram.CombatDamageEvent
- api / interfaces / blacktrigram.CombatInjuryConfig
- api / interfaces / blacktrigram.CombatInput
- api / interfaces / blacktrigram.CombatScreen3DProps
- api / interfaces / blacktrigram.CombatSystemConfig
- api / interfaces / blacktrigram.CombatSystemInterface
- api / interfaces / blacktrigram.ComboSequence
- api / interfaces / blacktrigram.Config
- api / interfaces / blacktrigram.ConsciousnessBlurProps
- api / interfaces / blacktrigram.ContainerBounds
- api / interfaces / blacktrigram.ControlsGuideProps
- api / interfaces / blacktrigram.ControlsScreen3DProps
- api / interfaces / blacktrigram.CounterOpportunity
- api / interfaces / blacktrigram.DamageRange
- api / interfaces / blacktrigram.DifficultyIndicatorProps
- api / interfaces / blacktrigram.DifficultyParameters
- api / interfaces / blacktrigram.DisplayHitEffect
- api / interfaces / blacktrigram.EffectDuration
- api / interfaces / blacktrigram.EffectSystem
- api / interfaces / blacktrigram.ElementalRelations
- api / interfaces / blacktrigram.ElementBounds
- api / interfaces / blacktrigram.EndScreen3DProps
- api / interfaces / blacktrigram.EnergyMeridian
- api / interfaces / blacktrigram.EnhancedAnatomicalZone
- api / interfaces / blacktrigram.EnhancedAudioAsset
- api / interfaces / blacktrigram.EnhancedAudioAssetRegistry
- api / interfaces / blacktrigram.EnvironmentalEffect
- api / interfaces / blacktrigram.EscapeAttemptResult
- api / interfaces / blacktrigram.EventBusInterface
- api / interfaces / blacktrigram.ExpressionState
- api / interfaces / blacktrigram.EyeProps
- api / interfaces / blacktrigram.EyeTrackingState
- api / interfaces / blacktrigram.Face3DProps
- api / interfaces / blacktrigram.FacialDamageState
- api / interfaces / blacktrigram.FallCheckResult
- api / interfaces / blacktrigram.FingerCurl
- api / interfaces / blacktrigram.FingerSegments
- api / interfaces / blacktrigram.FingerSpread
- api / interfaces / blacktrigram.FocusConfig
- api / interfaces / blacktrigram.FocusIndicatorStyle
- api / interfaces / blacktrigram.FontScaleMap
- api / interfaces / blacktrigram.FPSMonitorProps
- api / interfaces / blacktrigram.GameConfig
- api / interfaces / blacktrigram.GameEntity
- api / interfaces / blacktrigram.GameEvent
- api / interfaces / blacktrigram.GamepadState
- api / interfaces / blacktrigram.GameSaveData
- api / interfaces / blacktrigram.GameSession
- api / interfaces / blacktrigram.GameState
- api / interfaces / blacktrigram.GameSystemManager
- api / interfaces / blacktrigram.GameSystemState
- api / interfaces / blacktrigram.Gesture
- api / interfaces / blacktrigram.GrappleAttemptResult
- api / interfaces / blacktrigram.GrappleConfig
- api / interfaces / blacktrigram.GrappleControl
- api / interfaces / blacktrigram.GridPosition
- api / interfaces / blacktrigram.HandAnimationState
- api / interfaces / blacktrigram.HandBones
- api / interfaces / blacktrigram.HandLODConfig
- api / interfaces / blacktrigram.HandPose
- api / interfaces / blacktrigram.HandStructure
- api / interfaces / blacktrigram.HeadMovementKeyframes
- api / interfaces / blacktrigram.HitEffect
- api / interfaces / blacktrigram.HtmlOverlayConfig
- api / interfaces / blacktrigram.HtmlOverlayPerformanceOptions
- api / interfaces / blacktrigram.HtmlOverlayPositionOptions
- api / interfaces / blacktrigram.HtmlOverlayStyle
- api / interfaces / blacktrigram.HUDPositionConfig
- api / interfaces / blacktrigram.IAudioAssetRegistry
- api / interfaces / blacktrigram.IAudioManager
- api / interfaces / blacktrigram.InjuryLocation
- api / interfaces / blacktrigram.InjuryMovementConfig
- api / interfaces / blacktrigram.InjuryMovementResult
- api / interfaces / blacktrigram.InjuryTrackerConfig
- api / interfaces / blacktrigram.InputBufferDisplayProps
- api / interfaces / blacktrigram.InputEvent
- api / interfaces / blacktrigram.InputSystemInterface
- api / interfaces / blacktrigram.InstantMovementPenalty
- api / interfaces / blacktrigram.IntroScreen3DProps
- api / interfaces / blacktrigram.JointConstraint
- api / interfaces / blacktrigram.KeyboardActions
- api / interfaces / blacktrigram.KeyboardHintsProps
- api / interfaces / blacktrigram.KiFlowFactors
- api / interfaces / blacktrigram.KoreanAnatomicalZone
- api / interfaces / blacktrigram.KoreanButtonProps
- api / interfaces / blacktrigram.KoreanEntity
- api / interfaces / blacktrigram.KoreanPanelProps
- api / interfaces / blacktrigram.KoreanText
- api / interfaces / blacktrigram.KoreanTextProps
- api / interfaces / blacktrigram.KoreanTextStyle
- api / interfaces / blacktrigram.LayoutConfig
- api / interfaces / blacktrigram.LimbExposureWindow
- api / interfaces / blacktrigram.MatchConfig
- api / interfaces / blacktrigram.MatchCountdownProps
- api / interfaces / blacktrigram.MatchStatistics
- api / interfaces / blacktrigram.MaterialPreset
- api / interfaces / blacktrigram.MenuItem
- api / interfaces / blacktrigram.MenuListProps
- api / interfaces / blacktrigram.MinimalPlayerState
- api / interfaces / blacktrigram.MobileControlsWrapperProps
- api / interfaces / blacktrigram.MouthProps
- api / interfaces / blacktrigram.MovementArenaBounds
- api / interfaces / blacktrigram.MovementPenalty
- api / interfaces / blacktrigram.MuscleActivationState
- api / interfaces / blacktrigram.MuscleGroup
- api / interfaces / blacktrigram.MuscleMeshProps
- api / interfaces / blacktrigram.MuscleSystemConfig
- api / interfaces / blacktrigram.MuscleSystemMetrics
- api / interfaces / blacktrigram.MusicTrack
- api / interfaces / blacktrigram.PainConsciousnessStatus
- api / interfaces / blacktrigram.PainVignetteProps
- api / interfaces / blacktrigram.ParticleEffect
- api / interfaces / blacktrigram.PauseMenuProps
- api / interfaces / blacktrigram.PerformanceSettings
- api / interfaces / blacktrigram.PhilosophyScreen3DProps
- api / interfaces / blacktrigram.PhysicalAttributes
- api / interfaces / blacktrigram.PhysicalReachConfig
- api / interfaces / blacktrigram.PhysicsArenaBounds
- api / interfaces / blacktrigram.PhysicsConfiguration
- api / interfaces / blacktrigram.PhysicsEntityConfig
- api / interfaces / blacktrigram.PhysicsEntityState
- api / interfaces / blacktrigram.PhysicsSystemInterface
- api / interfaces / blacktrigram.PlatformInfo
- api / interfaces / blacktrigram.Player3DUnifiedProps
- api / interfaces / blacktrigram.PlayerArchetypeData
- api / interfaces / blacktrigram.PlayerCreationData
- api / interfaces / blacktrigram.PlayerMatchStats
- api / interfaces / blacktrigram.PlayerSkillMetrics
- api / interfaces / blacktrigram.PlayerState
- api / interfaces / blacktrigram.PlayerStateIndicatorsProps
- api / interfaces / blacktrigram.PlayerStateOverlayProps
- api / interfaces / blacktrigram.PlayerTrainingStats
- api / interfaces / blacktrigram.Position
- api / interfaces / blacktrigram.Position3D
- api / interfaces / blacktrigram.ProceduralSoundConfig
- api / interfaces / blacktrigram.ProgressBarProps
- api / interfaces / blacktrigram.QuickSettingsProps
- api / interfaces / blacktrigram.RaycastQuery
- api / interfaces / blacktrigram.RegionData
- api / interfaces / blacktrigram.RenderableConfig
- api / interfaces / blacktrigram.RenderingSystemInterface
- api / interfaces / blacktrigram.ResizeTransitionConfig
- api / interfaces / blacktrigram.ResponsiveBreakpoints
- api / interfaces / blacktrigram.ResponsivePosition
- api / interfaces / blacktrigram.ResponsiveScaleConfig
- api / interfaces / blacktrigram.ResponsiveValues
- api / interfaces / blacktrigram.Result
- api / interfaces / blacktrigram.RoundAnnouncementProps
- api / interfaces / blacktrigram.RoundDisplayStatusProps
- api / interfaces / blacktrigram.RoundResult
- api / interfaces / blacktrigram.RoundStartAnnouncementProps
- api / interfaces / blacktrigram.RoundStats
- api / interfaces / blacktrigram.SafeAreaInsets
- api / interfaces / blacktrigram.SafePosition
- api / interfaces / blacktrigram.ScreenBounds
- api / interfaces / blacktrigram.ScreenReaderAnnouncement
- api / interfaces / blacktrigram.ScreenSize
- api / interfaces / blacktrigram.ScreenSizeTestResult
- api / interfaces / blacktrigram.ShockPainEffect
- api / interfaces / blacktrigram.Size
- api / interfaces / blacktrigram.SkeletalAnimation
- api / interfaces / blacktrigram.SkeletalAnimationState
- api / interfaces / blacktrigram.SkeletalRig
- api / interfaces / blacktrigram.SoundEffect
- api / interfaces / blacktrigram.SpacingScaleMap
- api / interfaces / blacktrigram.StaminaWarningProps
- api / interfaces / blacktrigram.StanceAuraProps
- api / interfaces / blacktrigram.StanceChangeResult
- api / interfaces / blacktrigram.StanceGuardAnimationConfig
- api / interfaces / blacktrigram.StanceGuardPose
- api / interfaces / blacktrigram.StatusEffect
- api / interfaces / blacktrigram.SystemConfig
- api / interfaces / blacktrigram.SystemEvent
- api / interfaces / blacktrigram.SystemPerformance
- api / interfaces / blacktrigram.Technique
- api / interfaces / blacktrigram.TechniqueAnimationConfig
- api / interfaces / blacktrigram.TechniqueCooldown
- api / interfaces / blacktrigram.TechniqueHandPose
- api / interfaces / blacktrigram.TechniqueNameDisplayProps
- api / interfaces / blacktrigram.TechniqueSelection
- api / interfaces / blacktrigram.TechniqueValidation
- api / interfaces / blacktrigram.TextMeasurement
- api / interfaces / blacktrigram.Theme
- api / interfaces / blacktrigram.TrainingAIState
- api / interfaces / blacktrigram.TrainingProgression
- api / interfaces / blacktrigram.TrainingResult
- api / interfaces / blacktrigram.TrainingScreen3DProps
- api / interfaces / blacktrigram.TrainingSession
- api / interfaces / blacktrigram.TrainingTarget
- api / interfaces / blacktrigram.Transition
- api / interfaces / blacktrigram.TransitionState
- api / interfaces / blacktrigram.TraumaOverlay3DProps
- api / interfaces / blacktrigram.TrigramEffectivenessMatrix
- api / interfaces / blacktrigram.TrigramPlayerContext
- api / interfaces / blacktrigram.TrigramStanceData
- api / interfaces / blacktrigram.TrigramSystemConfig
- api / interfaces / blacktrigram.TrigramSystemInterface
- api / interfaces / blacktrigram.TrigramTechniqueSummary
- api / interfaces / blacktrigram.TrigramTransition
- api / interfaces / blacktrigram.UIGameSettings
- api / interfaces / blacktrigram.ValidationResult
- api / interfaces / blacktrigram.Velocity
- api / interfaces / blacktrigram.VisualEffect
- api / interfaces / blacktrigram.VitalPointEffectTarget
- api / interfaces / blacktrigram.VitalPointNames
- api / interfaces / blacktrigram.VitalPointSystemConfig
- api / interfaces / blacktrigram.VitalPointSystemInterface
- api / interfaces / blacktrigram.VoiceLine
- api / interfaces / blacktrigram.VulnerabilityContext
- api / interfaces / blacktrigram.WCAGComplianceResult
- api / interfaces / components_base.AccessibilityConfig
- api / interfaces / components_base.AccessibilityContextValue
- api / interfaces / components_base.AccessibilityProviderProps
- api / interfaces / components_base.BaseButtonOverlayHtmlProps
- api / interfaces / components_base.BaseButtonProps
- api / interfaces / components_base.BasePanelProps
- api / interfaces / components_base.BaseTextProps
- api / interfaces / components_base.ButtonVariantConfig
- api / interfaces / components_base.KoreanTypographyConfig
- api / interfaces / components_base.PanelVariantConfig
- api / interfaces / components_base.SizeDimensions
- api / interfaces / components_base.TextSizeConfig
- api / interfaces / components_base.UseKoreanThemeConfig
- api / interfaces / components_combat_helpers.AnimationUpdaterProps
- api / interfaces / components_effects.ArterialSpray3DProps
- api / interfaces / components_effects.ArterialSprayEffect
- api / interfaces / components_effects.BloodViscosity3DProps
- api / interfaces / components_effects.BloodViscosityEffect
- api / interfaces / components_effects.BoneCrackEffect
- api / interfaces / components_effects.BoneCrackParticles3DProps
- api / interfaces / components_effects.CombatParticleEffects3DProps
- api / interfaces / components_effects.DustCloudEffect
- api / interfaces / components_effects.DustClouds3DProps
- api / interfaces / components_effects.EarthCrackEffect
- api / interfaces / components_effects.EarthCrackEffect3DProps
- api / interfaces / components_effects.EarthHealingEffect
- api / interfaces / components_effects.EarthHealingEffect3DProps
- api / interfaces / components_effects.HitEffects3DProps
- api / interfaces / components_effects.ImpactSparkEffect
- api / interfaces / components_effects.ImpactSparks3DProps
- api / interfaces / components_effects.InternalDamage3DProps
- api / interfaces / components_effects.InternalDamageEffect
- api / interfaces / components_effects.NerveStrikeEffect
- api / interfaces / components_effects.NerveStrikeParticles3DProps
- api / interfaces / components_effects.ParticleAudio3DProps
- api / interfaces / components_effects.ParticleAudioTrigger
- api / interfaces / components_effects.ParticlePoolConfig
- api / interfaces / components_effects.WindEffect
- api / interfaces / components_effects.WindParticles3DProps
- api / interfaces / components_mobile.ActionButtonsProps
- api / interfaces / components_mobile.GestureRecognizerPureProps
- api / interfaces / components_mobile.MobileControlsOverlayProps
- api / interfaces / components_mobile.PerformanceMetrics
- api / interfaces / components_mobile.PerformanceMonitorOptions
- api / interfaces / components_mobile.StanceWheelPureProps
- api / interfaces / components_mobile.TouchOptimizerOptions
- api / interfaces / components_mobile.TouchOptimizerReturn
- api / interfaces / components_mobile.TouchPosition
- api / interfaces / components_mobile.VirtualDPadProps
- api / interfaces / components_screens_combat_components_hud.CombatBottomHUDProps
- api / interfaces / components_screens_combat_components_hud.CombatLeftHUDProps
- api / interfaces / components_screens_combat_components_hud.CombatRightHUDProps
- api / interfaces / components_screens_combat_components_hud.CombatTopHUDProps
- api / interfaces / components_screens_controls_components.ControlBindingsOverlayHtmlProps
- api / interfaces / components_screens_controls_components.ControlCategoryTabsProps
- api / interfaces / components_screens_controls_components.GamepadVisualization3DProps
- api / interfaces / components_screens_controls_components.InteractiveControlDemoProps
- api / interfaces / components_screens_controls_components.Key3DProps
- api / interfaces / components_screens_controls_components.VisualKeyboard3DProps
- api / interfaces / components_screens_endscreen.MatchStatisticsDisplayProps
- api / interfaces / components_screens_endscreen.NavigationButtonsProps
- api / interfaces / components_screens_endscreen.PerformanceBreakdownProps
- api / interfaces / components_screens_endscreen.PerformanceRatingProps
- api / interfaces / components_screens_endscreen.WinnerDisplayProps
- api / interfaces / components_screens_philosophy_components.InteractiveTrigramGridProps
- api / interfaces / components_screens_philosophy_components.PhilosophyNavigationProps
- api / interfaces / components_screens_philosophy_components.PhilosophySectionProps
- api / interfaces / components_screens_philosophy_components.PhilosophyTextOverlayHtmlProps
- api / interfaces / components_screens_philosophy_components.TrigramSymbol3DProps
- api / interfaces / components_screens_philosophy_components.TrigramVisualization3DProps
- api / interfaces / components_screens_training.AnatomyControlsOverlayHtmlProps
- api / interfaces / components_screens_training.AnatomyOverlay3DProps
- api / interfaces / components_screens_training.HitFeedbackEffect3DProps
- api / interfaces / components_screens_training.TrainingAICharacter3DProps
- api / interfaces / components_screens_training.TrainingBottomHUDProps
- api / interfaces / components_screens_training.TrainingDummy3DProps
- api / interfaces / components_screens_training.TrainingLeftHUDProps
- api / interfaces / components_screens_training.TrainingRightHUDProps
- api / interfaces / components_screens_training.TrainingTopHUDProps
- api / interfaces / components_screens_training.VitalPointMarker3DProps
- api / interfaces / components_shared_three_optimization.AdaptiveQualityThresholds
- api / interfaces / components_shared_three_optimization.InstancableBoxesProps
- api / interfaces / components_shared_three_optimization.InstancableParticlesProps
- api / interfaces / components_shared_three_optimization.InstancableSpheresProps
- api / interfaces / components_shared_three_optimization.InstanceData
- api / interfaces / components_shared_three_optimization.LODCharacterProps
- api / interfaces / components_shared_three_optimization.LODDistances
- api / interfaces / components_shared_three_optimization.LODEffectProps
- api / interfaces / components_shared_three_optimization.QualitySettings
- api / interfaces / components_shared_three.BackgroundScene3DProps
- api / interfaces / components_shared_three.Player3DWithTransitionsProps
- api / interfaces / components_shared_three.VitalPointMarkers3DProps
- api / interfaces / components_ui_combat.ComboCounterProps
- api / interfaces / components_ui_combat.PressureMeterProps
- api / interfaces / hooks.ActionFeedback
- api / interfaces / hooks.ActionFeedbackActions
- api / interfaces / hooks.ActionFeedbackState
- api / interfaces / hooks.ConfirmDialogState
- api / interfaces / hooks.DamageNumber
- api / interfaces / hooks.FontSizes
- api / interfaces / hooks.GestureEvent
- api / interfaces / hooks.HUDLayoutResult
- api / interfaces / hooks.MatchCountdownConfig
- api / interfaces / hooks.QueuedInput
- api / interfaces / hooks.ResponsiveLayout
- api / interfaces / hooks.RoundTransitionConfig
- api / interfaces / hooks.SafeAreaInsets
- api / interfaces / hooks.Spacing
- api / interfaces / hooks.TouchTargets
- api / interfaces / hooks.UseActionFeedbackConfig
- api / interfaces / hooks.UseBalanceAnimationsOptions
- api / interfaces / hooks.UseBalanceAnimationsReturn
- api / interfaces / hooks.UseCombatTimerConfig
- api / interfaces / hooks.UseCombatTimerReturn
- api / interfaces / hooks.UseHandPoseTransitionsOptions
- api / interfaces / hooks.UseHandPoseTransitionsReturn
- api / interfaces / hooks.UseKeyboardControlsProps
- api / interfaces / hooks.UseKeyboardControlsReturn
- api / interfaces / hooks.UseMatchCountdownResult
- api / interfaces / hooks.UseMuscleActivationOptions
- api / interfaces / hooks.UseMuscleActivationReturn
- api / interfaces / hooks.UsePauseMenuResult
- api / interfaces / hooks.UsePlayerAnimationOptions
- api / interfaces / hooks.UsePlayerAnimationReturn
- api / interfaces / hooks.UseRoundTransitionResult
- api / interfaces / hooks.UseSkeletalAnimationOptions
- api / interfaces / hooks.UseSkeletalAnimationReturn
- api / interfaces / hooks.UseTechniqueSelectionConfig
- api / interfaces / hooks.UseTechniqueSelectionResult
- api / interfaces / hooks.UseTouchControlsProps
- api / interfaces / hooks.UseTouchControlsReturn
- api / interfaces / hooks.UseWindowSizeOptions
- api / interfaces / hooks.WebGLContextLossOptions
- api / interfaces / hooks.WebGLContextState
- api / interfaces / hooks.WindowSize
- api / interfaces / systems_animation.AnimationConfig
- api / interfaces / systems_animation.AnimationEvents
- api / interfaces / systems_animation.AnimationHitWindow
- api / interfaces / systems_animation.AnimationMachineState
- api / interfaces / systems_animation.AnimationMappingStats
- api / interfaces / systems_animation.AnimationPerformanceMetrics
- api / interfaces / systems_animation.AnimationUpdateResult
- api / interfaces / systems_animation.AnkleArticulationState
- api / interfaces / systems_animation.BodyFacing
- api / interfaces / systems_animation.DefenseConfig
- api / interfaces / systems_animation.ExpressionTransitionConfig
- api / interfaces / systems_animation.GuardArmPosition
- api / interfaces / systems_animation.GuardPosition
- api / interfaces / systems_animation.HipRotationState
- api / interfaces / systems_animation.KickConfig
- api / interfaces / systems_animation.KneeDriveState
- api / interfaces / systems_animation.LocomotionConfig
- api / interfaces / systems_animation.MappingValidationResult
- api / interfaces / systems_animation.PunchConfig
- api / interfaces / systems_animation.RecoveryConfig
- api / interfaces / systems_animation.RecoveryKeyframe
- api / interfaces / systems_animation.RecoveryPhaseConfig
- api / interfaces / systems_animation.RecoveryTimelinePoint
- api / interfaces / systems_animation.RecoveryValidationResult
- api / interfaces / systems_animation.RecoveryVisualization
- api / interfaces / systems_animation.ShoulderElevationState
- api / interfaces / systems_animation.SpinalFlexionState
- api / interfaces / systems_animation.StanceAnimationCollection
- api / interfaces / systems_animation.StepConfig
- api / interfaces / systems_animation.StepKeyframe
- api / interfaces / systems_animation.TechniqueAnimation
- api / interfaces / systems_animation.TechniqueAnimationKey
- api / interfaces / systems_animation.TechniqueHitTiming
- api / interfaces / systems_animation.TorsoRotationState
- api / interfaces / systems_animation.TransitionRule
- api / interfaces / systems_animation.WristSnapState
- api / interfaces / systems_audio.AudioManagerInterface
- api / interfaces / systems_audio.BoneImpactAudioConfig
- api / interfaces / systems_audio.BoneImpactAudioStats
- api / interfaces / systems_audio.Vector3
- api / interfaces / systems_combat.CombatEventData
- api / interfaces / systems_combat.CombatResult
- api / interfaces / systems_combat.CombatStats
- api / interfaces / systems_combat.CombatSystem
- api / interfaces / systems_combat.CombatSystemInterface
- api / interfaces / systems_combat.TrainingCombatResult
- api / interfaces / systems_physics.AttackMovementConfig
- api / interfaces / systems_physics.AttackMovementResult
- api / interfaces / systems_physics.BalanceState
- api / interfaces / systems_physics.CharacterModelConfig
- api / interfaces / systems_physics.KnockbackConfig
- api / interfaces / systems_physics.KnockbackResult
- api / interfaces / systems_physics.MovementInput
- api / interfaces / systems_physics.MovementState
- api / interfaces / systems_physics.PhysicalReachResult
- api / interfaces / systems_physics.SpeedModifierState
- api / interfaces / systems_trigram.StanceTransition
- api / interfaces / systems_trigram.TransitionMetrics
- api / interfaces / systems_trigram.TransitionPath
- api / interfaces / systems_trigram.TrigramCombatStyle
- api / interfaces / systems_trigram.TrigramData
- api / interfaces / systems_trigram.TrigramPhilosophy
- api / interfaces / systems_trigram.TrigramSystem
- api / interfaces / systems_trigram.TrigramSystemInterface
- api / interfaces / systems_trigram.TrigramTheme
- api / interfaces / systems_trigram.TrigramTransitionCost
- api / interfaces / systems_trigram.TrigramTransitionRule
- api / interfaces / systems_vitalpoint.AnatomicalRegion
- api / interfaces / systems_vitalpoint.DamageResult
- api / interfaces / systems_vitalpoint.KoreanTechnique
- api / interfaces / systems_vitalpoint.VitalPoint
- api / interfaces / systems_vitalpoint.VitalPointEffect
- api / interfaces / systems_vitalpoint.VitalPointHitResult
- api / interfaces / systems_vitalpoint.VitalPointSystem
- api / interfaces / systems_vitalpoint.VitalPointSystemConfig
- api / interfaces / systems_vitalpoint.VitalPointSystemInterface
- api / interfaces / types.Injury
- api / interfaces / utils_performance.PerformanceMetrics
- api / interfaces / utils_performance.PerformanceMonitorState
- api / interfaces / utils_performance.PerformanceOverlay3DProps
- api / interfaces / utils_performance.PerformanceThresholds
- api / interfaces / utils_performance.UsePerformanceMonitorOptions
- api / media / AGENT_CAPABILITIES.md
- api / media / AGENT_SKILLS_IMPLEMENTATION.md
- api / media / ARCHITECTURE.md
- api / media / ART_ASSETS.md
- api / media / AUDIO_ASSETS.md
- api / media / COMBAT_ARCHITECTURE.md
- api / media / CONTROLS.md
- api / media / COPILOT_MCP_SETUP.md
- api / media / CRA-ASSESSMENT.md
- api / media / development.md
- api / media / E2ETestPlan.md
- api / media / FUTURE_ARCHITECTURE.md
- api / media / FUTURE_SECURITY_ARCHITECTURE.md
- api / media / game-design.md
- api / media / game-status.md
- api / media / ISMS_REFERENCE_MAPPING.md
- api / media / performance-testing.md
- api / media / README-1.md
- api / media / README.md
- api / media / ROADMAP.md
- api / media / SECURITY_ARCHITECTURE.md
- api / media / SECURITY.md
- api / media / THREAT_MODEL.md
- api / media / UnitTestPlan.md
- api / media / VIDEO_ASSETS.md
- api / media / VISION_2026_2034.md
- api / media / WORKFLOWS.md
- api / modules
- api / modules / audio
- api / modules / blacktrigram.ArchetypeCard
- api / modules / blacktrigram.BalanceIndicator
- api / modules / blacktrigram.ConsciousnessBlur
- api / modules / blacktrigram
- api / modules / blacktrigram.KoreanButton
- api / modules / blacktrigram.KoreanPanel
- api / modules / blacktrigram.KoreanText3D
- api / modules / blacktrigram.MenuList
- api / modules / blacktrigram.PainVignette
- api / modules / blacktrigram.ProgressBar
- api / modules / blacktrigram.StaminaWarning
- api / modules / components_base.AccessibilityProvider
- api / modules / components_base
- api / modules / components_combat_helpers
- api / modules / components_effects-1
- api / modules / components_effects.ArterialSpray3D
- api / modules / components_effects.BoneCrackParticles3D
- api / modules / components_effects
- api / modules / components_effects.NerveStrikeParticles3D
- api / modules / components_mobile
- api / modules / components_screens_combat_components_hud
- api / modules / components_screens_combat_components
- api / modules / components_screens_combat
- api / modules / components_screens_controls_components
- api / modules / components_screens_endscreen_components
- api / modules / components_screens_endscreen
- api / modules / components_screens_philosophy_components
- api / modules / components_screens_philosophy_hooks
- api / modules / components_screens_training_components_hud
- api / modules / components_screens_training_components
- api / modules / components_screens_training
- api / modules / components_shared_three_optimization
- api / modules / components_shared_three
- api / modules / components_ui_combat.BalanceIndicatorOverlayHtml
- api / modules / components_ui_combat
- api / modules / components
- api / modules / data
- api / modules / hooks
- api / modules / systems_ai
- api / modules / systems_animation
- api / modules / systems_audio
- api / modules / systems_bodypart
- api / modules / systems_breathing
- api / modules / systems_combat
- api / modules / systems_movement
- api / modules / systems_physics
- api / modules / systems_trigram
- api / modules / systems_vitalpoint
- api / modules / systems
- api / modules / techniques
- api / modules / types_constants
- api / modules / types
- api / modules / utils_performance
- api / modules / utils
- api / types / blacktrigram.AITrainingDifficulty
- api / types / blacktrigram.AnatomicalRegionPhysics
- api / types / blacktrigram.AriaCurrent
- api / types / blacktrigram.AriaLive
- api / types / blacktrigram.AriaRole
- api / types / blacktrigram.AudioBodyRegion
- api / types / blacktrigram.AudioFormat
- api / types / blacktrigram.BalanceState
- api / types / blacktrigram.BorderRadiusLevel
- api / types / blacktrigram.BoundingBoxType
- api / types / blacktrigram.BreakingStatusEffectId
- api / types / blacktrigram.BreakingTarget
- api / types / blacktrigram.Callback
- api / types / blacktrigram.ClothingFit
- api / types / blacktrigram.ClothingMaterial
- api / types / blacktrigram.ClothingType
- api / types / blacktrigram.Color
- api / types / blacktrigram.DeepReadonly
- api / types / blacktrigram.Duration
- api / types / blacktrigram.EffectType
- api / types / blacktrigram.EntityId
- api / types / blacktrigram.EnvironmentalEffectType
- api / types / blacktrigram.EventHandler
- api / types / blacktrigram.ExposedLimbType
- api / types / blacktrigram.FocusEventHandler
- api / types / blacktrigram.HandSide
- api / types / blacktrigram.HierarchyLevel
- api / types / blacktrigram.HorizontalAlignment
- api / types / blacktrigram.HtmlOverlayLayer
- api / types / blacktrigram.ID
- api / types / blacktrigram.ImpactIntensity
- api / types / blacktrigram.KeyboardEventHandler
- api / types / blacktrigram.KoreanTextAlignment
- api / types / blacktrigram.LoadPriority
- api / types / blacktrigram.MovementPattern
- api / types / blacktrigram.MuscleActivationMap
- api / types / blacktrigram.MuscleGroupName
- api / types / blacktrigram.MusicTrackId
- api / types / blacktrigram.Optional
- api / types / blacktrigram.PartialInjuryMovementConfig
- api / types / blacktrigram.ParticleType
- api / types / blacktrigram.Percentage
- api / types / blacktrigram.PerformanceTier
- api / types / blacktrigram.PlayerAnimation
- api / types / blacktrigram.PlayerUpdateData
- api / types / blacktrigram.ProgressBarType
- api / types / blacktrigram.ReachBodyPart
- api / types / blacktrigram.Required
- api / types / blacktrigram.ResponsiveScreenSize
- api / types / blacktrigram.RoundDisplayStatus
- api / types / blacktrigram.SoundEffectId
- api / types / blacktrigram.SpacingLevel
- api / types / blacktrigram.StanceLaterality
- api / types / blacktrigram.StanceWithSide
- api / types / blacktrigram.TechniqueBalanceCategory
- api / types / blacktrigram.TechniqueCategory
- api / types / blacktrigram.TechniqueKey
- api / types / blacktrigram.TechniqueRange
- api / types / blacktrigram.TechniqueType
- api / types / blacktrigram.Timestamp
- api / types / blacktrigram.TrainingDifficulty
- api / types / blacktrigram.TrainingMode
- api / types / blacktrigram.TrigramStanceTechnique
- api / types / blacktrigram.TypographyLevel
- api / types / blacktrigram.VerticalAlignment
- api / types / blacktrigram.VitalTargetPriority
- api / types / blacktrigram.VoiceLineId
- api / types / blacktrigram.ZIndexValue
- api / types / components_effects.ArterialVitalPoint
- api / types / components_effects.BoneType
- api / types / components_effects.FractureType
- api / types / components_effects.OrganType
- api / types / components_effects.ParticleEffectType
- api / types / components_effects.PenetrationDepth
- api / types / components_effects.ViscosityType
- api / types / components_mobile.ButtonEventType
- api / types / components_mobile.DevicePerformanceTier
- api / types / components_mobile.Direction
- api / types / components_mobile.DPadEventType
- api / types / components_mobile.OptimizedHapticIntensity
- api / types / components_mobile.PerformanceTier
- api / types / components_screens_philosophy_hooks.PhilosophyTopic
- api / types / components_screens_training.AnatomyLayer
- api / types / components_screens_training.DifficultyMode
- api / types / components_shared_three_optimization.QualityLevel
- api / types / components_shared_three.BodyRegionFilter
- api / types / hooks.ActionFeedbackType
- api / types / hooks.DamageType
- api / types / hooks.GestureType
- api / types / hooks.HUDPosition
- api / types / hooks.MatchCountdownState
- api / types / hooks.PauseSubmenu
- api / types / hooks.RoundTransitionState
- api / types / hooks.TimerWarningLevel
- api / types / systems_animation.BodySide
- api / types / systems_animation.DefensiveAnimationType
- api / types / systems_animation.FallType
- api / types / systems_animation.FootworkDirection
- api / types / systems_animation.FootworkPattern
- api / types / systems_animation.GroundState
- api / types / systems_animation.GuardPositionType
- api / types / systems_animation.HandHighlightMode
- api / types / systems_animation.HandPoseName
- api / types / systems_animation.HandPoseType
- api / types / systems_animation.HandStrikeType
- api / types / systems_animation.KickHeight
- api / types / systems_animation.KickPhaseName
- api / types / systems_animation.KickPhaseType
- api / types / systems_animation.KickSide
- api / types / systems_animation.KickType
- api / types / systems_animation.KneePhase
- api / types / systems_animation.KneeTechniqueType
- api / types / systems_animation.KoreanStanceBiomechanicsType
- api / types / systems_animation.KoreanStanceName
- api / types / systems_animation.LeadFoot
- api / types / systems_animation.MartialPoseName
- api / types / systems_animation.MartialPoseType
- api / types / systems_animation.MutableAnimationConfig
- api / types / systems_animation.PunchPhaseName
- api / types / systems_animation.PunchPhaseType
- api / types / systems_animation.PunchSide
- api / types / systems_animation.RecoveryAnimationType
- api / types / systems_animation.ShoulderPhase
- api / types / systems_animation.ShoulderTechniqueType
- api / types / systems_animation.SpinalMovementType
- api / types / systems_animation.StepDirection
- api / types / systems_animation.StrikePhase
- api / types / systems_animation.TechniqueIntensity
- api / types / systems_animation.TechniquePhase
- api / types / systems_animation.TechniqueTypeCategory
- api / variables / blacktrigram.AI_MOVEMENT_METERS
- api / variables / blacktrigram.AI_OPTIMAL_RANGE_METERS
- api / variables / blacktrigram.AI_PERSONALITIES
- api / variables / blacktrigram.ANATOMICAL_DIMENSIONS
- api / variables / blacktrigram.ANATOMICAL_REGIONS_DATA
- api / variables / blacktrigram.ANIMATION_DURATIONS
- api / variables / blacktrigram.ANIMATION_TIMINGS
- api / variables / blacktrigram.ARCHETYPE_BEHAVIORS
- api / variables / blacktrigram.ARCHETYPE_ENFORCEMENT
- api / variables / blacktrigram.ARCHETYPE_SIGNATURE_COMBOS
- api / variables / blacktrigram.ArchetypeCard.displayName
- api / variables / blacktrigram.ArchetypeCard
- api / variables / blacktrigram.ARENA_SIZE_METERS
- api / variables / blacktrigram.AUDIO_DEFAULTS
- api / variables / blacktrigram.AUDIO_FORMATS
- api / variables / blacktrigram.audioAssetRegistry
- api / variables / blacktrigram.AudioContext
- api / variables / blacktrigram.AudioProvider
- api / variables / blacktrigram.BalanceIndicator.displayName
- api / variables / blacktrigram.BalanceIndicator
- api / variables / blacktrigram.BASE_MOVEMENT_ACCELERATION
- api / variables / blacktrigram.BASE_PLAYER_STATS
- api / variables / blacktrigram.BASE_REACH
- api / variables / blacktrigram.BASE_STAMINA_REGEN_RATE
- api / variables / blacktrigram.BloodDecals3D
- api / variables / blacktrigram.BloodLossOverlayHtml
- api / variables / blacktrigram.BloodParticles3D
- api / variables / blacktrigram.BODY_PART_EFFECT_CONSTANTS
- api / variables / blacktrigram.BODY_RADIUS_METERS
- api / variables / blacktrigram.bodyPartHealthSystem
- api / variables / blacktrigram.BORDER_RADIUS
- api / variables / blacktrigram.BORDERS
- api / variables / blacktrigram.BREAKING_STATUS_EFFECT_IDS
- api / variables / blacktrigram.BREATHING_AUDIO_EFFECTS
- api / variables / blacktrigram.BREATHING_INDICATOR_CONFIGS
- api / variables / blacktrigram.BREATHING_POSTURE_STATES
- api / variables / blacktrigram.CANVAS_ASPECT_RATIO
- api / variables / blacktrigram.CENTER_POSITION_X
- api / variables / blacktrigram.CHARACTER_DIMENSIONS
- api / variables / blacktrigram.COLLISION_KOREAN_TERMS
- api / variables / blacktrigram.COMBAT_AUDIO_MAP
- api / variables / blacktrigram.COMBAT_CONFIG
- api / variables / blacktrigram.COMBAT_CONSTANTS
- api / variables / blacktrigram.COMBAT_CONTROLS
- api / variables / blacktrigram.COMBAT_PHASES
- api / variables / blacktrigram.COMBAT_RANGES_METERS
- api / variables / blacktrigram.COMBAT_RANGES
- api / variables / blacktrigram.COMBAT_STATE_MACHINE
- api / variables / blacktrigram.COMBAT_TIMING
- api / variables / blacktrigram.COMBAT_UI_DIMENSIONS_NUMERIC
- api / variables / blacktrigram.COMBAT_UI_DIMENSIONS
- api / variables / blacktrigram.CombatControlsPanel
- api / variables / blacktrigram.CombatScreen3D
- api / variables / blacktrigram.ConsciousnessBlur.displayName
- api / variables / blacktrigram.ConsciousnessBlur
- api / variables / blacktrigram.ControlsGuide
- api / variables / blacktrigram.ControlsScreen3D
- api / variables / blacktrigram.COUNTER_STANCE_DAMAGE_MULTIPLIER
- api / variables / blacktrigram.CYBERPUNK_COLORS
- api / variables / blacktrigram.DAMAGE_CONSTANTS
- api / variables / blacktrigram.DAMAGE_TYPE_EFFECTIVENESS
- api / variables / blacktrigram.DAMAGE_TYPES
- api / variables / blacktrigram.DARK_OPS_ARCHETYPE_BONUSES
- api / variables / blacktrigram.DARK_OPS_NIGHT_BONUS
- api / variables / blacktrigram.DARK_OPS_SPECIAL_EFFECTS
- api / variables / blacktrigram.DARK_OPS_TECHNIQUE_COUNT
- api / variables / blacktrigram.DARK_OPS_TECHNIQUES
- api / variables / blacktrigram.DARK_OPS_UNITS
- api / variables / blacktrigram.DEFAULT_BODY_PART_CONFIG
- api / variables / blacktrigram.DEFAULT_BODY_RADIUS_METERS
- api / variables / blacktrigram.DEFAULT_COMBAT_INJURY_CONFIG
- api / variables / blacktrigram.DEFAULT_EXPRESSION_STATE
- api / variables / blacktrigram.DEFAULT_EYE_TRACKING
- api / variables / blacktrigram.DEFAULT_FACIAL_DAMAGE
- api / variables / blacktrigram.DEFAULT_GAME_SPEED
- api / variables / blacktrigram.DEFAULT_GRAPPLE_CONFIG
- api / variables / blacktrigram.DEFAULT_INJURY_MOVEMENT_CONFIG
- api / variables / blacktrigram.DEFAULT_INJURY_TRACKER_CONFIG
- api / variables / blacktrigram.DEFAULT_MUSCLE_CONFIG
- api / variables / blacktrigram.DEFAULT_PHYSICS_ARENA_BOUNDS
- api / variables / blacktrigram.DEFAULT_RESIZE_TRANSITION
- api / variables / blacktrigram.DEFAULT_ROW_HEIGHT
- api / variables / blacktrigram.defaultLayoutSystem
- api / variables / blacktrigram.DIFFICULTY_PARAMETERS
- api / variables / blacktrigram.DIFFICULTY_SETTINGS
- api / variables / blacktrigram.DifficultyIndicator
- api / variables / blacktrigram.EFFECTIVENESS_MODIFIERS
- api / variables / blacktrigram.ELEMENTAL_RELATIONS
- api / variables / blacktrigram.EndScreen3D
- api / variables / blacktrigram.ENERGY_MERIDIANS_ARRAY
- api / variables / blacktrigram.ENERGY_MERIDIANS
- api / variables / blacktrigram.ENHANCED_ANATOMICAL_ZONES
- api / variables / blacktrigram.ENHANCED_DAMAGE_CONSTANTS
- api / variables / blacktrigram.EYE_OPENNESS
- api / variables / blacktrigram.FACIAL_EXPRESSION_NAMES
- api / variables / blacktrigram.FONT_FAMILY
- api / variables / blacktrigram.FONT_SCALE_MAP
- api / variables / blacktrigram.FONT_SIZE_CONSTRAINTS
- api / variables / blacktrigram.FONT_SIZE_MULTIPLIERS
- api / variables / blacktrigram.FONT_SIZES
- api / variables / blacktrigram.FONT_WEIGHTS
- api / variables / blacktrigram.FPSMonitor
- api / variables / blacktrigram.FRAME_TIME_BUDGET
- api / variables / blacktrigram.FRAME_TIME
- api / variables / blacktrigram.GAM_TECHNIQUE_COUNT
- api / variables / blacktrigram.GAM_TECHNIQUES
- api / variables / blacktrigram.GAME_CONFIG
- api / variables / blacktrigram.GAME_METADATA
- api / variables / blacktrigram.GAME_MODE_CONFIG
- api / variables / blacktrigram.GAME_PHASES
- api / variables / blacktrigram.GAME_STATES
- api / variables / blacktrigram.GAN_TECHNIQUE_COUNT
- api / variables / blacktrigram.GAN_TECHNIQUES
- api / variables / blacktrigram.GEON_TECHNIQUES
- api / variables / blacktrigram.getColorRGB
- api / variables / blacktrigram.GON_TECHNIQUE_COUNT
- api / variables / blacktrigram.GON_TECHNIQUES
- api / variables / blacktrigram.GRADIENTS
- api / variables / blacktrigram.HALF_CANVAS_HEIGHT
- api / variables / blacktrigram.HALF_CANVAS_WIDTH
- api / variables / blacktrigram.HEALTH_COLORS
- api / variables / blacktrigram.HIERARCHY
- api / variables / blacktrigram.HIT_DETECTION
- api / variables / blacktrigram.HUD_HEIGHT
- api / variables / blacktrigram.HUD_STYLE
- api / variables / blacktrigram.HUD_WIDTH_PERCENT
- api / variables / blacktrigram.injuryMovementModifier
- api / variables / blacktrigram.injuryTracker
- api / variables / blacktrigram.INPUT_CONSTANTS
- api / variables / blacktrigram.InputBufferDisplay
- api / variables / blacktrigram.IntroScreen3D
- api / variables / blacktrigram.JIN_TECHNIQUES
- api / variables / blacktrigram.KEYBOARD_MAPPING
- api / variables / blacktrigram.KeyboardHints
- api / variables / blacktrigram.KOREAN_ANATOMICAL_ZONES_ARRAY
- api / variables / blacktrigram.KOREAN_ANATOMICAL_ZONES
- api / variables / blacktrigram.KOREAN_COLORS
- api / variables / blacktrigram.KOREAN_FONT_WEIGHTS
- api / variables / blacktrigram.KOREAN_MOBILE_FONT_SIZES
- api / variables / blacktrigram.KOREAN_TECHNIQUE_CATEGORIES
- api / variables / blacktrigram.KOREAN_TEXT_SIZES
- api / variables / blacktrigram.KOREAN_VITAL_POINTS
- api / variables / blacktrigram.KoreanButton.displayName
- api / variables / blacktrigram.KoreanButton
- api / variables / blacktrigram.KoreanPanel.displayName
- api / variables / blacktrigram.KoreanPanel
- api / variables / blacktrigram.KoreanText3D.displayName
- api / variables / blacktrigram.KoreanText3D
- api / variables / blacktrigram.LAYOUT_MULTIPLIERS
- api / variables / blacktrigram.LI_TECHNIQUES
- api / variables / blacktrigram.MARTIAL_ARTS_CONFIG
- api / variables / blacktrigram.MatchCountdown
- api / variables / blacktrigram.MenuList.displayName
- api / variables / blacktrigram.MenuList
- api / variables / blacktrigram.METERS_TO_PIXELS_SCALE
- api / variables / blacktrigram.METERS_TO_TRAINING_UNITS
- api / variables / blacktrigram.MOBILE_BREAKPOINT
- api / variables / blacktrigram.MobileControlsWrapper
- api / variables / blacktrigram.MOUTH_OPENNESS
- api / variables / blacktrigram.MOVEMENT_PENALTY_CONSTANTS
- api / variables / blacktrigram.movementPenaltySystem
- api / variables / blacktrigram.OPACITY
- api / variables / blacktrigram.PainVignette.displayName
- api / variables / blacktrigram.PainVignette
- api / variables / blacktrigram.PauseMenu
- api / variables / blacktrigram.PERFORMANCE_CONFIG
- api / variables / blacktrigram.PERFORMANCE_SETTINGS_BY_TIER
- api / variables / blacktrigram.PERFORMANCE_THRESHOLDS
- api / variables / blacktrigram.PhilosophyScreen3D
- api / variables / blacktrigram.PLAYER_ARCHETYPES_DATA
- api / variables / blacktrigram.PLAYER_COLORS
- api / variables / blacktrigram.PLAYER_DISTANCE
- api / variables / blacktrigram.PLAYER_START_POSITIONS
- api / variables / blacktrigram.playerInjuryManager
- api / variables / blacktrigram.PlayerStateOverlayHtml
- api / variables / blacktrigram.ProgressBar.displayName
- api / variables / blacktrigram.ProgressBar
- api / variables / blacktrigram.QuickSettings
- api / variables / blacktrigram.REFERENCE_PIXELS_PER_METER
- api / variables / blacktrigram.RESOURCE_COSTS
- api / variables / blacktrigram.RESPONSIVE_BREAKPOINTS
- api / variables / blacktrigram.RoundAnnouncement
- api / variables / blacktrigram.RoundDisplayStatus
- api / variables / blacktrigram.RoundStartAnnouncement
- api / variables / blacktrigram.SAMPLE_VITAL_POINTS
- api / variables / blacktrigram.SON_TECHNIQUE_COUNT
- api / variables / blacktrigram.SON_TECHNIQUES
- api / variables / blacktrigram.SPACING_ADJUSTMENTS
- api / variables / blacktrigram.SPACING_NUMERIC
- api / variables / blacktrigram.SPACING_SCALE_MAP
- api / variables / blacktrigram.SPACING
- api / variables / blacktrigram.StaminaWarning.displayName
- api / variables / blacktrigram.StaminaWarning
- api / variables / blacktrigram.STANCE_COUNTERS
- api / variables / blacktrigram.STANCE_EFFECTIVENESS_MATRIX
- api / variables / blacktrigram.STANCE_REACH_MODIFIERS
- api / variables / blacktrigram.STATUS_DURATIONS
- api / variables / blacktrigram.TABLET_BREAKPOINT
- api / variables / blacktrigram.TAE_TECHNIQUES
- api / variables / blacktrigram.TECHNIQUE_DIFFICULTY_LEVELS
- api / variables / blacktrigram.TECHNIQUE_EFFECTIVENESS_MATRIX
- api / variables / blacktrigram.TECHNIQUE_MODIFIERS
- api / variables / blacktrigram.TECHNIQUE_NAMING
- api / variables / blacktrigram.TECHNIQUE_PROPERTIES
- api / variables / blacktrigram.TECHNIQUE_RESULTS
- api / variables / blacktrigram.TechniqueNameDisplay
- api / variables / blacktrigram.TEXT_EFFECTS
- api / variables / blacktrigram.TICK_RATE
- api / variables / blacktrigram.TRAINING_COMBAT_SETTINGS
- api / variables / blacktrigram.TRAINING_CONFIG
- api / variables / blacktrigram.TRAINING_STATE_MACHINE
- api / variables / blacktrigram.TrainingScreen3D
- api / variables / blacktrigram.TRANSITIONS
- api / variables / blacktrigram.TraumaOverlay3D
- api / variables / blacktrigram.TRIGRAM_DATA
- api / variables / blacktrigram.TRIGRAM_STANCES_ORDER
- api / variables / blacktrigram.TRIGRAM_TECHNIQUE_PROPERTIES
- api / variables / blacktrigram.TYPOGRAPHY_NUMERIC
- api / variables / blacktrigram.TYPOGRAPHY
- api / variables / blacktrigram.UI_CONSTANTS
- api / variables / blacktrigram.UI_DIMENSIONS
- api / variables / blacktrigram.UI_LAYOUT
- api / variables / blacktrigram.VISUAL_EFFECTS
- api / variables / blacktrigram.VITAL_POINT_MERIDIAN_MAP
- api / variables / blacktrigram.Z_INDEX
- api / variables / components_base.AccessibilityProvider.displayName
- api / variables / components_base.AccessibilityProvider
- api / variables / components_base.BaseButton
- api / variables / components_base.BaseButtonOverlayHtml
- api / variables / components_base.BasePanel
- api / variables / components_base.BaseText
- api / variables / components_combat_helpers.AnimationUpdater
- api / variables / components_combat_helpers.ANNOUNCEMENT_FADE_OUT_DELAY
- api / variables / components_combat_helpers.STANCE_INDEX_MAP
- api / variables / components_effects.ArterialSpray3D.displayName
- api / variables / components_effects.ArterialSpray3D
- api / variables / components_effects.BloodViscosity3D
- api / variables / components_effects.BoneCrackParticles3D.displayName
- api / variables / components_effects.BoneCrackParticles3D
- api / variables / components_effects.CombatParticleEffects3D
- api / variables / components_effects.DustClouds3D
- api / variables / components_effects.EarthCrackEffect3D
- api / variables / components_effects.EarthHealingEffect3D
- api / variables / components_effects.globalParticlePool
- api / variables / components_effects.HitEffects3D
- api / variables / components_effects.ImpactSparks3D
- api / variables / components_effects.InternalDamage3D
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- api / variables / systems_animation.IDLE_STANCE_ANIMATION
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- api / variables / systems_animation.JIN_SHOCKING_HAMMER_FIST
- api / variables / systems_animation.JIN_TECHNIQUE_ANIMATIONS
- api / variables / systems_animation.JIN_THUNDER_FLASH_ANIMATION
- api / variables / systems_animation.JIN_THUNDER_GUARD_POSE
- api / variables / systems_animation.JIN_TORNADO_KICK_ANIMATION
- api / variables / systems_animation.JIN_WALK_ANIMATION
- api / variables / systems_animation.JOINT_CONSTRAINTS
- api / variables / systems_animation.JOINT_LOCK_DEFENSE_ANIMATION
- api / variables / systems_animation.JUMPING_KICK_ANIMATION
- api / variables / systems_animation.JUMPING_ROUNDHOUSE_ANIMATION
- api / variables / systems_animation.KICK_ANIMATIONS
- api / variables / systems_animation.KICK_PHASES
- api / variables / systems_animation.KIDNEY_KNEE_ANIMATION
- api / variables / systems_animation.KNEE_BODY_HOOK_ANIMATION
- api / variables / systems_animation.KNEE_KICK_ANIMATION
- api / variables / systems_animation.KNEE_STRIKE_ANIMATION_ENHANCED
- api / variables / systems_animation.KNEE_STRIKE_ANIMATION
- api / variables / systems_animation.KOREAN_GUARD_POSITIONS
- api / variables / systems_animation.KOREAN_STANCE_BIOMECHANICS
- api / variables / systems_animation.LEAD_HOOK_ANIMATION
- api / variables / systems_animation.LEAD_UPPERCUT_ANIMATION
- api / variables / systems_animation.LEG_REAP_ANIMATION
- api / variables / systems_animation.LI_BURNING_FINGER_STRIKE_1
- api / variables / systems_animation.LI_DIAGONAL_DART_STEP
- api / variables / systems_animation.LI_FIRE_GUARD_POSE
- api / variables / systems_animation.LI_FIRE_SPEAR_ANIMATION
- api / variables / systems_animation.LI_FLAME_SPEAR_ANIMATION
- api / variables / systems_animation.LI_FORWARD_TARGETING_GUARD
- api / variables / systems_animation.LI_IDLE_ANIMATION
- api / variables / systems_animation.LI_IDLE_TARGETING
- api / variables / systems_animation.LI_LINEAR_PIERCE_STEP
- api / variables / systems_animation.LI_NERVE_STRIKE_ANIMATION
- api / variables / systems_animation.LI_NERVE_STRIKE_COMBO
- api / variables / systems_animation.LI_NERVE_STRIKE_COUNTER
- api / variables / systems_animation.LI_PHOENIX_EYE_STRIKE
- api / variables / systems_animation.LI_PRECISION_PARRY
- api / variables / systems_animation.LI_PRESSURE_POINT_ANIMATION
- api / variables / systems_animation.LI_RUN_ANIMATION
- api / variables / systems_animation.LI_SIDEKICK_ANIMATION
- api / variables / systems_animation.LI_SOLAR_PLEXUS_ANIMATION
- api / variables / systems_animation.LI_SOLAR_PLEXUS_SPEAR
- api / variables / systems_animation.LI_STANCE_ANIMATIONS
- api / variables / systems_animation.LI_TEMPLE_STRIKE_ANIMATION
- api / variables / systems_animation.LI_WALK_ANIMATION
- api / variables / systems_animation.LOW_BLOCK_ANIMATION
- api / variables / systems_animation.LOW_GUARD
- api / variables / systems_animation.LOW_KICK_ANIMATION
- api / variables / systems_animation.MARTIAL_POSES
- api / variables / systems_animation.MAX_HEAD_ROTATION
- api / variables / systems_animation.MAX_TORSO_ROTATION
- api / variables / systems_animation.MIDDLE_GUARD
- api / variables / systems_animation.MOUNTAIN_LOCK_ANIMATION
- api / variables / systems_animation.MOVEMENT_ANGLE_OFF_ANIMATION
- api / variables / systems_animation.MOVEMENT_ANIMATIONS
- api / variables / systems_animation.MOVEMENT_BACK_STEP_ANIMATION
- api / variables / systems_animation.MOVEMENT_BACKWARD_STEP_ANIMATION
- api / variables / systems_animation.MOVEMENT_BOB_WEAVE_ANIMATION
- api / variables / systems_animation.MOVEMENT_BOUNCE_STEP_ANIMATION
- api / variables / systems_animation.MOVEMENT_CIRCLE_LEFT_ANIMATION
- api / variables / systems_animation.MOVEMENT_CIRCLE_RIGHT_ANIMATION
- api / variables / systems_animation.MOVEMENT_DROP_LEVEL_ANIMATION
- api / variables / systems_animation.MOVEMENT_DUCK_ANIMATION
- api / variables / systems_animation.MOVEMENT_FORWARD_STEP_ANIMATION
- api / variables / systems_animation.MOVEMENT_FULL_SPIN_ANIMATION
- api / variables / systems_animation.MOVEMENT_JAB_FEINT_ANIMATION
- api / variables / systems_animation.MOVEMENT_JUMP_ASIDE_ANIMATION
- api / variables / systems_animation.MOVEMENT_JUMP_BACK_ANIMATION
- api / variables / systems_animation.MOVEMENT_JUMP_IN_ANIMATION
- api / variables / systems_animation.MOVEMENT_KICK_FEINT_ANIMATION
- api / variables / systems_animation.MOVEMENT_LEAN_BACK_ANIMATION
- api / variables / systems_animation.MOVEMENT_LEVEL_FEINT_ANIMATION
- api / variables / systems_animation.MOVEMENT_ORTHODOX_TO_SOUTHPAW_ANIMATION
- api / variables / systems_animation.MOVEMENT_PIVOT_LEFT_ANIMATION
- api / variables / systems_animation.MOVEMENT_PIVOT_RIGHT_ANIMATION
- api / variables / systems_animation.MOVEMENT_QUARTER_TURN_ANIMATION
- api / variables / systems_animation.MOVEMENT_RISE_UP_ANIMATION
- api / variables / systems_animation.MOVEMENT_SHUFFLE_ANIMATION
- api / variables / systems_animation.MOVEMENT_SIDESTEP_LEFT_ANIMATION
- api / variables / systems_animation.MOVEMENT_SIDESTEP_RIGHT_ANIMATION
- api / variables / systems_animation.MOVEMENT_SOUTHPAW_TO_ORTHODOX_ANIMATION
- api / variables / systems_animation.MOVEMENT_STEP_DRAG_ANIMATION
- api / variables / systems_animation.MOVEMENT_STEP_FEINT_ANIMATION
- api / variables / systems_animation.MOVEMENT_SWAY_LEFT_ANIMATION
- api / variables / systems_animation.MOVEMENT_SWAY_RIGHT_ANIMATION
- api / variables / systems_animation.MOVEMENT_SWITCH_STEP_ANIMATION
- api / variables / systems_animation.OVERHAND_ANIMATION
- api / variables / systems_animation.PALM_STRIKE_ANIMATION
- api / variables / systems_animation.PARRY_COUNTER_ANIMATION
- api / variables / systems_animation.performanceMonitor
- api / variables / systems_animation.PRESET_COMBOS
- api / variables / systems_animation.PRESET_KICKS
- api / variables / systems_animation.PRESET_PUNCHES
- api / variables / systems_animation.PRIORITY_LEVEL_KOREAN_NAMES
- api / variables / systems_animation.PUNCH_ANIMATIONS
- api / variables / systems_animation.PUNCH_PHASES
- api / variables / systems_animation.PUSH_KICK_ANIMATION
- api / variables / systems_animation.QUESTION_MARK_KICK_ANIMATION
- api / variables / systems_animation.REAR_NAKED_CHOKE_ANIMATION
- api / variables / systems_animation.RECOVERY_CONFIGS
- api / variables / systems_animation.RECOVERY_DEFENSIVE_KEYFRAMES
- api / variables / systems_animation.RECOVERY_KOREAN_TERMS
- api / variables / systems_animation.RECOVERY_PRESETS
- api / variables / systems_animation.RECOVERY_PRONE_KEYFRAMES
- api / variables / systems_animation.RECOVERY_ROLL_KEYFRAMES
- api / variables / systems_animation.RECOVERY_SUPINE_KEYFRAMES
- api / variables / systems_animation.RECOVERY_TYPE_TO_ANIMATION
- api / variables / systems_animation.REDIRECT_THROW_ANIMATION
- api / variables / systems_animation.ROUNDHOUSE_KICK_ANIMATION_ENHANCED
- api / variables / systems_animation.ROUNDHOUSE_KICK_ANIMATION
- api / variables / systems_animation.RUN_ANIMATION
- api / variables / systems_animation.SHOULDER_LOCK_ANIMATION
- api / variables / systems_animation.SHOULDER_MANIPULATION_ANIMATION
- api / variables / systems_animation.SIDE_KICK_ANIMATION
- api / variables / systems_animation.SIDE_KNEE_ANIMATION
- api / variables / systems_animation.SIDE_STEP_ANIMATION
- api / variables / systems_animation.SLAM_ANIMATION
- api / variables / systems_animation.SLASHING_ELBOW_ANIMATION
- api / variables / systems_animation.SMALL_CIRCLE_LOCK_ANIMATION
- api / variables / systems_animation.SON_CONTINUOUS_DEFLECTION
- api / variables / systems_animation.SON_FLOWING_PUSH_ANIMATION
- api / variables / systems_animation.SON_IDLE_ANIMATION
- api / variables / systems_animation.SON_PENETRATING_PALM_RUSH
- api / variables / systems_animation.SON_PRESSURE_COUNTER
- api / variables / systems_animation.SON_PRESSURE_POINT_CHAIN
- api / variables / systems_animation.SON_RAPID_FOOTWORK_ANIMATION
- api / variables / systems_animation.SON_RHYTHMIC_STRIKES_ANIMATION
- api / variables / systems_animation.SON_RUN_ANIMATION
- api / variables / systems_animation.SON_SPINNING_ELBOW_ANIMATION
- api / variables / systems_animation.SON_SWEEPING_LOW_KICK_ANIMATION
- api / variables / systems_animation.SON_WALK_ANIMATION
- api / variables / systems_animation.SON_WHIRLWIND_BARRAGE_ANIMATION
- api / variables / systems_animation.SON_WHIRLWIND_COMBO_1
- api / variables / systems_animation.SON_WIND_GUARD_POSE
- api / variables / systems_animation.SPINAL_ELBOW_ANIMATION
- api / variables / systems_animation.SPINNING_BACK_ELBOW_ANIMATION
- api / variables / systems_animation.SPINNING_BACK_KICK_ANIMATION
- api / variables / systems_animation.SPINNING_BACKFIST_ANIMATION
- api / variables / systems_animation.SPINNING_ELBOW_ANIMATION
- api / variables / systems_animation.SPINNING_HEEL_KICK_ANIMATION
- api / variables / systems_animation.SPINNING_HOOK_KICK_ANIMATION
- api / variables / systems_animation.STANCE_ANIMATIONS
- api / variables / systems_animation.STANCE_GUARD_CONFIGS
- api / variables / systems_animation.STANCE_LOCOMOTION_ANIMATIONS
- api / variables / systems_animation.STANCE_RUN_ANIMATIONS
- api / variables / systems_animation.STANCE_TRANSITIONS
- api / variables / systems_animation.STANCE_WALK_ANIMATIONS
- api / variables / systems_animation.STEP_ANIMATION_CONFIGS
- api / variables / systems_animation.STEP_ANIMATION_PARAMS
- api / variables / systems_animation.STEP_ANIMATIONS
- api / variables / systems_animation.STEP_BACK_ANIMATION
- api / variables / systems_animation.STEP_FORWARD_ANIMATION
- api / variables / systems_animation.STEP_KEYFRAMES
- api / variables / systems_animation.STEP_KNEE_ANIMATION
- api / variables / systems_animation.STEP_KOREAN_TERMS
- api / variables / systems_animation.STEP_LEFT_ANIMATION
- api / variables / systems_animation.STEP_PRIORITY
- api / variables / systems_animation.STEP_RIGHT_ANIMATION
- api / variables / systems_animation.SUPERMAN_PUNCH_ANIMATION
- api / variables / systems_animation.SUPLEX_ANIMATION
- api / variables / systems_animation.SWEEP_ANIMATION
- api / variables / systems_animation.SWEEP_DEFENSE_ANIMATION
- api / variables / systems_animation.TAE_ARM_BAR_ANIMATION
- api / variables / systems_animation.TAE_ARM_BAR
- api / variables / systems_animation.TAE_CIRCULAR_SIDESTEP
- api / variables / systems_animation.TAE_DIAGONAL_CIRCULAR_APPROACH
- api / variables / systems_animation.TAE_ELBOW_CONTROL
- api / variables / systems_animation.TAE_ELBOW_LOCK_ANIMATION
- api / variables / systems_animation.TAE_FINGER_LOCK_ANIMATION
- api / variables / systems_animation.TAE_FINGER_LOCK
- api / variables / systems_animation.TAE_FLEXIBLE_GUARD_TRANSITION
- api / variables / systems_animation.TAE_FLOWING_ARM_BAR
- api / variables / systems_animation.TAE_FLOWING_COUNTER
- api / variables / systems_animation.TAE_FLOWING_STRIKES_ANIMATION
- api / variables / systems_animation.TAE_FLOWING_STRIKES
- api / variables / systems_animation.TAE_FLUID_GUARD_POSE
- api / variables / systems_animation.TAE_IDLE_ANIMATION
- api / variables / systems_animation.TAE_IDLE_FLOWING
- api / variables / systems_animation.TAE_JOINT_LOCK_DEFENSE
- api / variables / systems_animation.TAE_RUN_ANIMATION
- api / variables / systems_animation.TAE_SHOULDER_LOCK_ANIMATION
- api / variables / systems_animation.TAE_SHOULDER_LOCK
- api / variables / systems_animation.TAE_SMALL_CIRCLE_ANIMATION
- api / variables / systems_animation.TAE_SMALL_CIRCLE
- api / variables / systems_animation.TAE_SPIRAL_SHOULDER_THROW
- api / variables / systems_animation.TAE_STANCE_ANIMATIONS
- api / variables / systems_animation.TAE_SWEEP_DEFENSE
- api / variables / systems_animation.TAE_WALK_ANIMATION
- api / variables / systems_animation.TAE_WRIST_LOCK_ANIMATION
- api / variables / systems_animation.TAE_WRIST_LOCK_SEQUENCE
- api / variables / systems_animation.TAE_WRIST_LOCK_STRIKE
- api / variables / systems_animation.TAKEDOWN_ANIMATION
- api / variables / systems_animation.TECHNIQUE_HAND_POSES
- api / variables / systems_animation.TECHNIQUE_TIMING
- api / variables / systems_animation.techniqueAnimationMapper
- api / variables / systems_animation.TEMPLE_ELBOW_ANIMATION
- api / variables / systems_animation.THROW_ANIMATION
- api / variables / systems_animation.TIMING_PRESETS
- api / variables / systems_animation.TORNADO_KICK_ANIMATION
- api / variables / systems_animation.TORSO_CONSTRAINTS
- api / variables / systems_animation.TRIGRAM_IDLE_ANIMATIONS_BY_NAME
- api / variables / systems_animation.TRIGRAM_IDLE_ANIMATIONS
- api / variables / systems_animation.TRIGRAM_IDLE_METADATA
- api / variables / systems_animation.TRIGRAM_STANCES_ORDER_TRANSITIONS
- api / variables / systems_animation.TRIGRAM_STANCES_ORDER
- api / variables / systems_animation.TURN_ANIMATION_DURATION
- api / variables / systems_animation.TURN_THRESHOLD_ANGLE
- api / variables / systems_animation.UPPERCUT_ANIMATION
- api / variables / systems_animation.WALK_ANIMATION_NEW
- api / variables / systems_animation.WALK_ANIMATION
- api / variables / systems_animation.WRIST_LOCK_ANIMATION
- api / variables / systems_physics.defaultCoordinateMapper
- api / variables / systems_physics.physicalReachCalculator
- api / variables / systems_physics.STANCE_SPEED_MODIFIERS
- api / variables / techniques.ARCHETYPE_TECHNIQUE_BONUSES
- api / variables / techniques.TRIGRAM_TECHNIQUES
- api / variables / types_constants.ARCHETYPE_ASSETS
- api / variables / types_constants.ARCHETYPE_BACKGROUNDS
- api / variables / types_constants.ARCHETYPE_TECHNIQUE_BONUSES
- api / variables / types_constants.FALLBACK_ARCHETYPE_IMAGE
- api / variables / types_constants.MAX_TRANSITION_COST_KI
- api / variables / types_constants.MAX_TRANSITION_COST_STAMINA
- api / variables / types_constants.MAX_TRANSITION_TIME_MILLISECONDS
- api / variables / types_constants.PERFORMANCE_RATING_THRESHOLDS
- api / variables / types_constants.ROUND_ANNOUNCEMENT_TIMINGS
- api / variables / utils_performance.PerformanceOverlay3D
Architecture
1Documentation
1Test Results
2229- coverage / audio / AudioAssetLoader.ts
- coverage / audio / AudioAssetRegistry.ts
- coverage / audio / AudioCache.ts
- coverage / audio / AudioManager.ts
- coverage / audio / AudioMonitor.ts
- coverage / audio / AudioPool.ts
- coverage / audio / AudioProvider.tsx
- coverage / audio / AudioUtils.ts
- coverage / audio / BoneImpactAudioMap.ts
- coverage / audio / index
- coverage / audio / types.ts
- coverage / components / effects / index
- coverage / components / effects / WindParticles3D.tsx
- coverage / components / screens / combat / CombatScreen3D.tsx
- coverage / components / screens / combat / components / controls / CombatButtons.tsx
- coverage / components / screens / combat / components / controls / CombatControlsPanel.tsx
- coverage / components / screens / combat / components / controls / ControlsGuide.tsx
- coverage / components / screens / combat / components / controls / index
- coverage / components / screens / combat / components / controls / KeyboardHints.tsx
- coverage / components / screens / combat / components / controls / PauseMenu.tsx
- coverage / components / screens / combat / components / controls / PauseMenuButton.tsx
- coverage / components / screens / combat / components / controls / QuickSettings.tsx
- coverage / components / screens / combat / components / effects / ArterialSpray3D.tsx
- coverage / components / screens / combat / components / effects / BloodDecals3D.tsx
- coverage / components / screens / combat / components / effects / BloodLossOverlayHtml.tsx
- coverage / components / screens / combat / components / effects / BloodParticles3D.tsx
- coverage / components / screens / combat / components / effects / BloodViscosity3D.tsx
- coverage / components / screens / combat / components / effects / BoneCrackParticles3D.tsx
- coverage / components / screens / combat / components / effects / CombatParticleEffects3D.tsx
- coverage / components / screens / combat / components / effects / ConsciousnessBlur.tsx
- coverage / components / screens / combat / components / effects / DustClouds3D.tsx
- coverage / components / screens / combat / components / effects / EarthCrackEffect3D.tsx
- coverage / components / screens / combat / components / effects / EarthHealingEffect3D.tsx
- coverage / components / screens / combat / components / effects / ImpactSparks3D.tsx
- coverage / components / screens / combat / components / effects / index
- coverage / components / screens / combat / components / effects / InternalDamage3D.tsx
- coverage / components / screens / combat / components / effects / LiPrecisionTargetingOverlay.tsx
- coverage / components / screens / combat / components / effects / NerveStrikeParticles3D.tsx
- coverage / components / screens / combat / components / effects / PainVignette.tsx
- coverage / components / screens / combat / components / effects / ParticleAudio3D.tsx
- coverage / components / screens / combat / components / effects / TraumaOverlay3D.tsx
- coverage / components / screens / combat / components / effects / WaterRipple3D.tsx
- coverage / components / screens / combat / components / effects / WaterWave3D.tsx
- coverage / components / screens / combat / components / feedback / index
- coverage / components / screens / combat / components / feedback / MatchCountdown.tsx
- coverage / components / screens / combat / components / feedback / RoundAnnouncementOverlayHtml.tsx
- coverage / components / screens / combat / components / feedback / RoundDisplayStatus.tsx
- coverage / components / screens / combat / components / feedback / RoundStartAnnouncementOverlayHtml.tsx
- coverage / components / screens / combat / components / hud / CombatBottomHUD.tsx
- coverage / components / screens / combat / components / hud / CombatLeftHUD.tsx
- coverage / components / screens / combat / components / hud / CombatRightHUD.tsx
- coverage / components / screens / combat / components / hud / CombatTopHUD.tsx
- coverage / components / screens / combat / components / hud / DifficultyIndicator.tsx
- coverage / components / screens / combat / components / hud / FPSMonitor.tsx
- coverage / components / screens / combat / components / hud / index
- coverage / components / screens / combat / components / hud / index.ts
- coverage / components / screens / combat / components / hud / MobileControlsWrapper.tsx
- coverage / components / screens / combat / components / hud / PlayerStateOverlayHtml.tsx
- coverage / components / screens / combat / components / indicators / BalanceIndicator.tsx
- coverage / components / screens / combat / components / indicators / index
- coverage / components / screens / combat / components / indicators / InputBufferDisplay.tsx
- coverage / components / screens / combat / components / indicators / StaminaWarning.tsx
- coverage / components / screens / combat / components / indicators / TechniqueNameDisplay.tsx
- coverage / components / screens / combat / helpers / AnimationUpdater.tsx
- coverage / components / screens / combat / helpers / combatHelpers.ts
- coverage / components / screens / combat / helpers / index
- coverage / components / screens / combat / helpers / index.ts
- coverage / components / screens / combat / hooks / index
- coverage / components / screens / combat / hooks / useAICombat.ts
- coverage / components / screens / combat / hooks / useCombatActions.ts
- coverage / components / screens / combat / hooks / useCombatAttackMovement.ts
- coverage / components / screens / combat / hooks / useCombatAudio.ts
- coverage / components / screens / combat / hooks / useCombatLayout.ts
- coverage / components / screens / combat / hooks / useCombatState.ts
- coverage / components / screens / combat / hooks / useGrapplingAudio.ts
- coverage / components / screens / combat / hooks / usePreloadCombatAudio.ts
- coverage / components / screens / combat / index
- coverage / components / screens / controls / components / ControlBindingsOverlayHtml.tsx
- coverage / components / screens / controls / components / ControlCategoryTabsOverlayHtml.tsx
- coverage / components / screens / controls / components / GamepadVisualization3D.tsx
- coverage / components / screens / controls / components / index
- coverage / components / screens / controls / components / InteractiveControlDemoOverlayHtml.tsx
- coverage / components / screens / controls / components / Key3D.tsx
- coverage / components / screens / controls / components / VisualKeyboard3D.tsx
- coverage / components / screens / controls / constants / ControlsConstants.ts
- coverage / components / screens / controls / constants / index
- coverage / components / screens / controls / ControlsScreen3D.tsx
- coverage / components / screens / controls / hooks / index
- coverage / components / screens / controls / hooks / useControlsState.ts
- coverage / components / screens / controls / index
- coverage / components / screens / endscreen / components / animations.ts
- coverage / components / screens / endscreen / components / DefeatAnimation3D.tsx
- coverage / components / screens / endscreen / components / index
- coverage / components / screens / endscreen / components / MatchStatisticsDisplayOverlayHtml.tsx
- coverage / components / screens / endscreen / components / NavigationButtonsOverlayHtml.tsx
- coverage / components / screens / endscreen / components / PerformanceBreakdownOverlayHtml.tsx
- coverage / components / screens / endscreen / components / PerformanceRatingOverlayHtml.tsx
- coverage / components / screens / endscreen / components / VictoryAnimation3D.tsx
- coverage / components / screens / endscreen / components / WinnerDisplayOverlayHtml.tsx
- coverage / components / screens / endscreen / EndScreen3D.tsx
- coverage / components / screens / endscreen / index
- coverage / components / screens / intro / components / AbilityListOverlayHtml.tsx
- coverage / components / screens / intro / components / ArchetypeCardGridOverlayHtml.tsx
- coverage / components / screens / intro / components / ArchetypeCardOverlayHtml.tsx
- coverage / components / screens / intro / components / ArchetypeDisplayOverlayHtml.tsx
- coverage / components / screens / intro / components / EnhancedArchetypeDisplayOverlayHtml.tsx
- coverage / components / screens / intro / components / index
- coverage / components / screens / intro / components / MenuButtonsOverlayHtml.tsx
- coverage / components / screens / intro / components / MenuSectionOverlayHtml.tsx
- coverage / components / screens / intro / components / StatBarOverlayHtml.tsx
- coverage / components / screens / intro / index
- coverage / components / screens / intro / IntroScreen3D.tsx
- coverage / components / screens / philosophy / components / index
- coverage / components / screens / philosophy / components / InteractiveTrigramGridOverlayHtml.tsx
- coverage / components / screens / philosophy / components / PhilosophyNavigationOverlayHtml.tsx
- coverage / components / screens / philosophy / components / PhilosophySectionOverlayHtml.tsx
- coverage / components / screens / philosophy / components / PhilosophyTextOverlayHtml.tsx
- coverage / components / screens / philosophy / components / TrigramSymbol3D.tsx
- coverage / components / screens / philosophy / components / TrigramVisualization3D.tsx
- coverage / components / screens / philosophy / hooks / index
- coverage / components / screens / philosophy / hooks / usePhilosophyState.ts
- coverage / components / screens / philosophy / index
- coverage / components / screens / philosophy / PhilosophyScreen3D.tsx
- coverage / components / screens / training / components / AnatomyControlsOverlayHtml.tsx
- coverage / components / screens / training / components / AnatomyOverlay3D.tsx
- coverage / components / screens / training / components / DamageNumber3D.tsx
- coverage / components / screens / training / components / FootPlacementMarkers3D.tsx
- coverage / components / screens / training / components / FootworkDrillsOverlayHtml.tsx
- coverage / components / screens / training / components / HitFeedbackEffect3D.tsx
- coverage / components / screens / training / components / hud / index
- coverage / components / screens / training / components / hud / index.ts
- coverage / components / screens / training / components / hud / TrainingBottomHUD.tsx
- coverage / components / screens / training / components / hud / TrainingLeftHUD.tsx
- coverage / components / screens / training / components / hud / TrainingRightHUD.tsx
- coverage / components / screens / training / components / hud / TrainingTopHUD.tsx
- coverage / components / screens / training / components / index
- coverage / components / screens / training / components / TrainingAICharacter3D.tsx
- coverage / components / screens / training / components / TrainingArena3D.tsx
- coverage / components / screens / training / components / TrainingButtonsOverlayHtml.tsx
- coverage / components / screens / training / components / TrainingControlsOverlayHtml.tsx
- coverage / components / screens / training / components / TrainingDummy3D.tsx
- coverage / components / screens / training / components / TrainingFeedbackOverlayHtml.tsx
- coverage / components / screens / training / components / TrainingHitEffects3D.tsx
- coverage / components / screens / training / components / TrainingModeSelectorOverlayHtml.tsx
- coverage / components / screens / training / components / TrainingStatsOverlayHtml.tsx
- coverage / components / screens / training / components / VitalPointMarker3D.tsx
- coverage / components / screens / training / components / VitalPointTrainingOverlayHtml.tsx
- coverage / components / screens / training / hooks / index
- coverage / components / screens / training / hooks / useAttackMovement.ts
- coverage / components / screens / training / hooks / useTrainingActions.ts
- coverage / components / screens / training / hooks / useTrainingLayout.ts
- coverage / components / screens / training / hooks / useTrainingState.ts
- coverage / components / screens / training / index
- coverage / components / screens / training / training.css
- coverage / components / screens / training / TrainingScreen3D.tsx
- coverage / components / shared / base / AccessibilityProvider.tsx
- coverage / components / shared / base / BaseButton.tsx
- coverage / components / shared / base / BaseButtonOverlayHtml.tsx
- coverage / components / shared / base / BasePanel.tsx
- coverage / components / shared / base / BaseText.tsx
- coverage / components / shared / base / index
- coverage / components / shared / base / index.ts
- coverage / components / shared / base / layoutUtils.ts
- coverage / components / shared / base / ResponsiveContainer.tsx
- coverage / components / shared / base / useKoreanTheme.ts
- coverage / components / shared / effects / index
- coverage / components / shared / effects / ScreenFlash.tsx
- coverage / components / shared / mobile / ActionButtons.tsx
- coverage / components / shared / mobile / GestureRecognizerPure.tsx
- coverage / components / shared / mobile / HapticController.ts
- coverage / components / shared / mobile / index
- coverage / components / shared / mobile / index.ts
- coverage / components / shared / mobile / MobileControlsPure.tsx
- coverage / components / shared / mobile / PerformanceMonitor.ts
- coverage / components / shared / mobile / StanceWheelPure.tsx
- coverage / components / shared / mobile / TouchOptimizer.ts
- coverage / components / shared / mobile / VirtualDPad.tsx
- coverage / components / shared / three / anatomy / BodySurface.tsx
- coverage / components / shared / three / anatomy / BoneAttachedMuscles.tsx
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- test-results / coverage / systems / bodypart / index.ts
- test-results / coverage / systems / bodypart / InjuryIntegration.ts
- test-results / coverage / systems / bodypart / InjuryTracker.ts
- test-results / coverage / systems / bodypart / MovementPenaltySystem.ts
- test-results / coverage / systems / bodypart / PlayerInjuryTrackingManager.ts
- test-results / coverage / systems / bodypart / types.ts
- test-results / coverage / systems / breathing / BreathingDisruptionSystem.ts
- test-results / coverage / systems / breathing / feedback.ts
- test-results / coverage / systems / breathing / index
- test-results / coverage / systems / breathing / index.ts
- test-results / coverage / systems / breathing / integration.ts
- test-results / coverage / systems / combat / AICounterAttackIntegration.ts
- test-results / coverage / systems / combat / BalanceSystem.ts
- test-results / coverage / systems / combat / BreakingStatusEffects.ts
- test-results / coverage / systems / combat / CombatStateSystem.ts
- test-results / coverage / systems / combat / ConsciousnessSystem.ts
- test-results / coverage / systems / combat / FallIntegration.ts
- test-results / coverage / systems / combat / GrappleSystem.ts
- test-results / coverage / systems / combat / index
- test-results / coverage / systems / combat / index.ts
- test-results / coverage / systems / combat / LimbExposureSystem.ts
- test-results / coverage / systems / combat / painConsciousnessUtils.ts
- test-results / coverage / systems / combat / PainResponseSystem.ts
- test-results / coverage / systems / combat / SlowMotionController.ts
- test-results / coverage / systems / combat / TrainingCombatSystem.ts
- test-results / coverage / systems / combat / typeGuards.ts
- test-results / coverage / systems / combat / types.ts
- test-results / coverage / systems / CombatSystem.ts
- test-results / coverage / systems / EffectCalculator.ts
- test-results / coverage / systems / effects.ts
- test-results / coverage / systems / game.ts
- test-results / coverage / systems / index
- test-results / coverage / systems / index.ts
- test-results / coverage / systems / LayoutSystem.ts
- test-results / coverage / systems / movement / helpers / AccelerationUpdater.tsx
- test-results / coverage / systems / movement / helpers / accelerationUtils.ts
- test-results / coverage / systems / movement / helpers / index
- test-results / coverage / systems / movement / index
- test-results / coverage / systems / movement / index.ts
- test-results / coverage / systems / movement / InjuryMovementModifier.ts
- test-results / coverage / systems / movement / integration.ts
- test-results / coverage / systems / physics / AttackMovementPhysics.ts
- test-results / coverage / systems / physics / CollisionDetection.ts
- test-results / coverage / systems / physics / CoordinateMapper.ts
- test-results / coverage / systems / physics / index
- test-results / coverage / systems / physics / index.ts
- test-results / coverage / systems / physics / KnockbackPhysics.ts
- test-results / coverage / systems / physics / MovementPhysics.ts
- test-results / coverage / systems / physics / PhysicalReachCalculator.ts
- test-results / coverage / systems / physics / SpeedModifierSystem.ts
- test-results / coverage / systems / player.ts
- test-results / coverage / systems / PlayerEffectManager.ts
- test-results / coverage / systems / ResponsiveScaling.ts
- test-results / coverage / systems / trigram / index
- test-results / coverage / systems / trigram / index.ts
- test-results / coverage / systems / trigram / KoreanCulture.ts
- test-results / coverage / systems / trigram / KoreanTechniques.ts
- test-results / coverage / systems / trigram / StanceManager.ts
- test-results / coverage / systems / trigram / techniques / DarkOpsTechniques.ts
- test-results / coverage / systems / trigram / techniques / GamTechniques.ts
- test-results / coverage / systems / trigram / techniques / GanTechniques.ts
- test-results / coverage / systems / trigram / techniques / GeonTechniques.ts
- test-results / coverage / systems / trigram / techniques / GonTechniques.ts
- test-results / coverage / systems / trigram / techniques / index
- test-results / coverage / systems / trigram / techniques / index.ts
- test-results / coverage / systems / trigram / techniques / JinTechniques.ts
- test-results / coverage / systems / trigram / techniques / LiTechniques.ts
- test-results / coverage / systems / trigram / techniques / SonTechniques.ts
- test-results / coverage / systems / trigram / techniques / TaeTechniques.ts
- test-results / coverage / systems / trigram / techniques / TechniqueConfig.ts
- test-results / coverage / systems / trigram / TransitionCalculator.ts
- test-results / coverage / systems / trigram / TrigramCalculator.ts
- test-results / coverage / systems / trigram / types.ts
- test-results / coverage / systems / trigram / types / GonTechniqueExtensions.ts
- test-results / coverage / systems / trigram / types / index
- test-results / coverage / systems / TrigramSystem.ts
- test-results / coverage / systems / types.ts
- test-results / coverage / systems / vitalpoint / DamageCalculator.ts
- test-results / coverage / systems / vitalpoint / HitDetection.ts
- test-results / coverage / systems / vitalpoint / index
- test-results / coverage / systems / vitalpoint / index.ts
- test-results / coverage / systems / vitalpoint / KoreanAnatomy.ts
- test-results / coverage / systems / vitalpoint / KoreanVitalPoints.ts
- test-results / coverage / systems / vitalpoint / MeridianVitalPointMapping.ts
- test-results / coverage / systems / vitalpoint / types.ts
- test-results / coverage / systems / vitalpoint / VitalPointsData.ts
- test-results / coverage / systems / VitalPointSystem.ts
- test-results / coverage / test / index
- test-results / coverage / test / setup.ts
- test-results / coverage / test / test-utils.ts
- test-results / coverage / types / AccessibilityTypes.ts
- test-results / coverage / types / clothing.ts
- test-results / coverage / types / common.ts
- test-results / coverage / types / constants / animations.ts
- test-results / coverage / types / constants / colors.ts
- test-results / coverage / types / constants / designSystem.ts
- test-results / coverage / types / constants / index
- test-results / coverage / types / constants / index.ts
- test-results / coverage / types / constants / layout.ts
- test-results / coverage / types / constants / performance.ts
- test-results / coverage / types / constants / typography.ts
- test-results / coverage / types / constants / ui.ts
- test-results / coverage / types / facial.ts
- test-results / coverage / types / hand-animation.ts
- test-results / coverage / types / HtmlOverlayTypes.ts
- test-results / coverage / types / index
- test-results / coverage / types / index.ts
- test-results / coverage / types / injury.ts
- test-results / coverage / types / LayoutTypes.ts
- test-results / coverage / types / muscle.ts
- test-results / coverage / types / physics.ts
- test-results / coverage / types / physicsConstants.ts
- test-results / coverage / types / PhysicsTypes.ts
- test-results / coverage / types / player-visual.ts
- test-results / coverage / types / skeletal.ts
- test-results / coverage / types / technique.ts
- test-results / coverage / types / techniqueId.ts
- test-results / coverage / utils / accessibility.ts
- test-results / coverage / utils / arenaWorldDimensions.ts
- test-results / coverage / utils / assetConfig.ts
- test-results / coverage / utils / cameraShake.ts
- test-results / coverage / utils / characterScaling.ts
- test-results / coverage / utils / clothingColors.ts
- test-results / coverage / utils / clothingMaterials.ts
- test-results / coverage / utils / colorHelpers.ts
- test-results / coverage / utils / colorUtils.ts
- test-results / coverage / utils / combatReadiness.ts
- test-results / coverage / utils / controlMapping.ts
- test-results / coverage / utils / deviceDetection.ts
- test-results / coverage / utils / eventConstants.ts
- test-results / coverage / utils / EventManager.ts
- test-results / coverage / utils / fabricTextures.ts
- test-results / coverage / utils / hapticFeedback.ts
- test-results / coverage / utils / haptics.ts
- test-results / coverage / utils / htmlOverlayHelpers.ts
- test-results / coverage / utils / index
- test-results / coverage / utils / inputSystem.ts
- test-results / coverage / utils / koreanThemeHelpers.ts
- test-results / coverage / utils / math.ts
- test-results / coverage / utils / mobileLayoutHelpers.ts
- test-results / coverage / utils / mobileUIUtils.ts
- test-results / coverage / utils / objectPool.ts
- test-results / coverage / utils / particlePool.ts
- test-results / coverage / utils / performance / index
- test-results / coverage / utils / performance / index.ts
- test-results / coverage / utils / performance / PerformanceMonitor.ts
- test-results / coverage / utils / performance / PerformanceOverlay3D.tsx
- test-results / coverage / utils / performance / usePerformanceMonitor.ts
- test-results / coverage / utils / performanceOptimization.ts
- test-results / coverage / utils / player3DHelpers.ts
- test-results / coverage / utils / playerUtils.ts
- test-results / coverage / utils / responsiveLayout.ts
- test-results / coverage / utils / responsiveLayoutHelpers.ts
- test-results / coverage / utils / safeAreaUtils.ts
- test-results / coverage / utils / sharedPhysicsConfig.ts
- test-results / coverage / utils / skeletonScaling.ts
- test-results / coverage / utils / stanceHelpers.ts
- test-results / coverage / utils / threeObjectPool.ts
- test-results / coverage / utils / visualEffects.ts
- test-results / index
E2E Test Reports
13- cypress / mochawesome / index
- cypress / mochawesome / mochawesome_04072026_134654
- cypress / mochawesome / mochawesome_04072026_134807
- cypress / mochawesome / mochawesome_04072026_134854
- cypress / mochawesome / mochawesome_04072026_134950
- cypress / mochawesome / mochawesome_04072026_135024
- cypress / mochawesome / mochawesome_04072026_135106
- cypress / mochawesome / mochawesome_04072026_135116
- cypress / mochawesome / mochawesome_04072026_135157
- cypress / mochawesome / mochawesome_04072026_135218
- cypress / mochawesome / mochawesome_04072026_135227
- cypress / mochawesome / mochawesome_04072026_135302
- cypress / mochawesome / mochawesome_04072026_135347